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How to play an Audio file using Java - GeeksforGeeks
https://www.geeksforgeeks.org/play-audio-file-using-java/#:~:text=1%20Create%20an%20object%20of%20AudioInputStream%20by%20using,frame%20position%2C%20loop%2C%20microsecond%20position.%20More%20items...%20
AudioClip in java applet: Load and Playing Sound with …
https://programmingdigest.com/audioclip-in-java-applet-load-and-playing-sound-with-examples/
Under Java 1.2 you can Applications load sound files using the newAudioClip () method of the Applet class. Afterwards the previous example is rewritten for use in an application: AudioClip clip = newAudioClip ("audio / loop.wav"); 1. AudioClip clip = newAudioClip ("audio / loop.wav"); To play the clip once, use the play () method:
How to play back audio in Java with examples
https://www.codejava.net/coding/how-to-play-back-audio-in-java-with-examples
long duration = audioClip.getMicrosecondLength (); // length in microseconds. You need to divide the duration in microseconds by one million to get the value in seconds. To specify the position to start playing back: 1. 2. 3. audioClip.setMicrosecondPosition (50_000_000); // start playing from the 50th second.
How to play an Audio file using Java - GeeksforGeeks
https://www.geeksforgeeks.org/play-audio-file-using-java/
Clip is a java interface available in javax.sound.sampled package and introduced in Java7. Following steps are to be followed to play a clip object. Create an object of AudioInputStream by using AudioSystem.getAudioInputStream (File file). AudioInputStream converts an audio file into stream. Get a clip reference object from AudioSystem.
AudioClip (Java SE 9 & JDK 9 ) - Oracle Help Center
https://docs.oracle.com/javase/9/docs/api/javafx/scene/media/AudioClip.html
java.lang.Object. javafx.scene.media.AudioClip. public final class AudioClip extends Object. An AudioClip represents a segment of audio that can be played with minimal latency. Clips are loaded similarly to Media objects but have different behavior, for example, a Media cannot play itself. AudioClip s are also usable immediately.
Java Tutorials: Episode 21 - Java Sound API - Clips - …
https://www.youtube.com/watch?v=nUKya2DvYSo
Twenty-first episode of my Java Tutorial Series! Today we test the waters of the Java Sound API, getting into Clips and what they're all about. In the end we...
java - AudioClip volume problems - Stack Overflow
https://stackoverflow.com/questions/20873057/audioclip-volume-problems
It is probably better to use the Java Sound based Clip than the applet based AudioClip. The Clip interface supports controls, one of which should be a volume. Further, if you found a video tutorial recommending AudioClip it is either very old, or the author is not worth listening to, or both. –
audio - Java - How to stop an audioclip from another …
https://stackoverflow.com/questions/26235848/java-how-to-stop-an-audioclip-from-another-class
Right now, i'm making an app that involves background audio, and with a couple of tips from other's questions and answers, i was able to make the audio work. But right now, i'm trying to use a bu...
Two easy ways to play audio files in JavaFX – Eden Coding
https://edencoding.com/playing-audio/
The AudioClip object is designed as a fire-and-forget. So, once you’ve instantiated it, just invoke play() and JavaFX will handle the rest.. buzzer.play(); You can stop the sound with stop(), but that’s about as much control as you’ll get with the AudioClip class. If you need more control, you might want to consider creating a Media object and loading that into a MediaPlayer.
java.applet.AudioClip.java Source code
http://www.java2s.com/example/java-src/pkg/java/applet/audioclip-89a30.html
*/ package java.applet; /** * The {@code AudioClip} interface is a simple abstraction for playing a sound * clip. Multiple {@code AudioClip} items can be playing at the same time, and * the resulting sound is mixed together to produce a composite.
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