We have collected the most relevant information on Javascript Audio Events Html5. Open the URLs, which are collected below, and you will find all the info you are interested in.
HTML Audio/Video DOM Reference - W3Schools
https://www.w3schools.com/tags/ref_av_dom.asp
javascript - HTML5 Audio Load Event? - Stack Overflow
https://stackoverflow.com/questions/9337300/html5-audio-load-event
It sounds like you want the "canplaythrough" event. This fires when the browser thinks it can play the whole audio file without stopping. Try: myAudio.addEventListener('canplaythrough', soundLoaded, false); There are 7 events that fire in this order when an audio file is loaded: loadstart; durationchange; loadedmetadata; loadeddata; …
Audio() - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
Listen for the canplaythrough event. It is sent when it's estimated that the audio should be able to play to the end without interruption. The event-based approach is best: myAudioElement.addEventListener("canplaythrough", event => { myAudioElement.play(); }); Copy to …
HTML DOM Audio Object - W3Schools
https://www.w3schools.com/jsref/dom_obj_audio.asp
HTML Audio/Video DOM ended Event - W3Schools
https://www.w3schools.com/Tags/av_event_ended.asp
Syntax. In HTML: < audio|video onended=" myScript "> Try it. In JavaScript: audio|video .onended=function () { myScript }; Try it. In JavaScript, using the addEventListener () method: audio|video .addEventListener ("ended", myScript ); Try it.
Now you know Javascript Audio Events Html5
Now that you know Javascript Audio Events Html5, we suggest that you familiarize yourself with information on similar questions.