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AudioContext - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/AudioContext
Constructor AudioContext () Creates and returns a new AudioContext object. Properties Also inherits properties from its parent interface, BaseAudioContext. AudioContext.baseLatency Read only Returns the number of seconds of processing latency incurred by the AudioContext passing the audio from the AudioDestinationNode to the audio subsystem.
AudioContext JavaScript API
https://www.javascripture.com/AudioContext
Interactive API reference for the JavaScript AudioContext Object. AudioContext represents the sound system of the computer and is the main object used for creating and managing audio. Audio is generat
AudioContext() - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/AudioContext
latencyHint. The type of playback that the context will be used for, as a predefined string ("balanced", "interactive" or "playback") or a double-precision floating-point value indicating the preferred maximum latency of the context in seconds.The user agent may or may not choose to meet this request; check the value of AudioContext.baseLatency to determine the true latency …
Creating Sounds with AudioContext < JavaScript | The Art ...
https://www.the-art-of-web.com/javascript/creating-sounds/
__construct ( AudioContext) creates a GainNode and connects it to the destination. play ( frequency, gain, waveType [, when]) creates an OscillatorNode to play the specified sound and starts playing, now or in the future. stop ( [when]) stops playing, now or in the future. setFrequency ( frequency [, when])
AudioContext JavaScript and Node.js code examples | Tabnine
https://www.tabnine.com/code/javascript/functions/AudioContext
Best JavaScript code snippets using AudioContext (Showing top 15 results out of 315) Write less, code more. AI Code Completion Plugin For Your IDE. Get Tabnine. origin: miguelmota / alexa-voice-service.js. example/index.bundle.js/Player. function Player () { _classCallCheck ( this, Player); window.AudioContext = window.
javascript - AudioContext how to play the notes in a ...
https://stackoverflow.com/questions/46175892/audiocontext-how-to-play-the-notes-in-a-sequence
This happens because the operations you are doing are non blocking in JavaScript. The most straightforward way to force a delay between these is to use setInterval and setTimeout. I found examples of using those in this article on using AudioContext. setInterval on MDN setTimeout on MDN
Getting Started with Web Audio API - HTML5 Rocks
https://www.html5rocks.com/en/tutorials/webaudio/intro/
An AudioContext is for managing and playing all sounds. To produce a sound using the Web Audio API, create one or more sound sources and connect them to the sound destination provided by the AudioContext instance.
javascript - AudioContext on Safari - Stack Overflow
https://stackoverflow.com/questions/29373563/audiocontext-on-safari
AudioContext feature detection To be sure you can use the Web Audio API on any browser which supports it, you can use feature detection with relative fallbacks to the vendor-prefixed objects. In case the AudioContext object is not supported, you'll halt the execution of your script and alert the user. Here's an example:
Audio Synthesis In JavaScript - Modern Web
https://modernweb.com/audio-synthesis-javascript/
The context is the overarching object that we’ll use to create all the pieces that will create the sound you’re going to make. For Webkit-based browsers, we get an AudioContext like so: var context = new window.webkitAudioContext (); The AudioContext has a few properties, the most important one being destination.
Custom Audio Effects in JavaScript with the Web Audio API
https://noisehack.com/custom-audio-effects-javascript-web-audio-api/
audioContext.createScriptProcessor(bufferSize,numInputChannels,numOutputChannels); Take a look at how nodeis instantiated: 1 for numInputChannelsand 1 for numOutputChannels. This means that this simple lowpass filter processes audio in mono.
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