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JUCE | JUCE

    https://juce.com/
    Deliver music applications on all main platforms, with high performances and professional tools

JUCE

    https://juce.com/juce/api/classPositionableAudioSource.html
    More about JUCE. Purchase. Shop; Discover . Projucer; Mobile Audio Quality; Support. Contact us; FAQs; JUCE forum; Resources . JUCE Legal

JUCE - GitHub

    https://github.com/juce-framework
    JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, RTAS and AAX audio plug-ins. C++ 4k 1.2k.

JUCE 5.4 | JUCE

    https://juce.com/discover/stories/juce-5-4
    Google’s new audio API, OBOE, is supported where available on a device. Video playback support on Android and iOS On mobile platforms JUCE can use native APIs for video playback. AudioProcessorValueTreeState improvements The AudioProcessorValueTreeState now supports plug-in parameter groups and JUCE’s built-in plug-in parameter types.

JUCE: juce::AudioProcessor Class Reference

    http://jucebrary.sourceforge.net/docs/doxygen/classjuce_1_1AudioProcessor.html
    JUCE API. Looking for a senior C++ dev? I'm looking for work. Hire me! ... Most audio processors will not allow you to dynamically add/remove audio buses and will return false. This method will invoke the canApplyBusCountChange callback to probe if a bus can be added and, if yes, will use the supplied bus properties of the ...

Developing Audio Applications With JUCE (part 1) - …

    https://artandlogic.com/2013/02/developing-audio-applications-with-juce-part-1/
    JUCE provides this class to glue together the AudioDeviceManager and the AudioProcessorGraph. It is-a AudioIODeviceCallback object, and can be passed to the AudioDeviceManager for your app to start handling audio samples, and it has-a AudioProcessor.

JUCE: juce::AudioFormatReader Class Reference

    http://jucebrary.sourceforge.net/docs/doxygen/classjuce_1_1AudioFormatReader.html
    JUCE API. Looking for a senior C++ dev? I'm looking for work. Hire me! ... the position in the audio file or stream at which the samples should be read, as a number of samples from the start of the stream. It's ok for this to be beyond the start or end of the available data - any samples that are out-of-range will be returned as zeros. ...

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