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AudioTools | Kineme

    https://kineme.net/AudioTools
    Kineme AudioTools is a Quartz Composer plugin for audio input and output. It provides patches for: Playing audio from files. Getting waveforms and frequencies from files and devices. Getting information about input and output devices. Embedding audio files inside compositions. Playing the system beep. Source code is available from GitHub.

GitHub - kineme/AudioTools: Quartz Composer patches …

    https://github.com/kineme/AudioTools
    Kineme AudioTools is a Quartz Composer plugin for audio input and output. It provides patches for: Playing audio from files Getting waveforms and frequencies from files and devices Getting information about input and output devices Embedding audio files inside compositions Playing the system beep

Release: AudioTools, v1.1 | Kineme

    https://kineme.net/release/AudioTools/11
    Kineme AudioTools is a Quartz Composer plugin for audio input and output. It provides patches for: Playing audio from files; Getting waveforms and frequencies from files and devices; Getting information about input and output devices; Embedding audio files inside compositions; Playing the system beep; Source code is available from GitHub.

Audio Video patch | Kineme

    https://kineme.net/Applications/AudioVisualizations/AudioVideopatch
    If I remember right, the kineme audio tools output the volume level as a 1d texture, so all the shader needs to do is sample from the waveform image at the current x coord, and then match the volume level against the Y position. If it's less than Y, the pixel is transparent, equal (or close) to Y, white, less, black.

Music Visualizer | Kineme

    https://kineme.net/Discussion/DevelopingCompositions/MusicVisualizer
    My comp patches include Audio Tools v.08, Vade v002 movie player, and the custom patch called "Audio Spectrum" from the music visualizer template. I've also attached a screenshot of my working comp. So i notice that when using the kineme audio file input patch. It will only send the Waveform structure once.

Choose Audio Input Source | Kineme

    https://kineme.net/forum/Discussion/DevelopingCompositions/ChooseAudioInputSource
    See also Kineme Audio Tools. See also the attached example requires Kineme Audio Tools & a file called Peon.mp3, but you can replace that filename with one of your own, it's loaded at root level. See Quartz Composer Guide site - especially the Quartz Builder section that includes how to build a QC based application that requires the presence of ...

VideoTools | Kineme

    https://kineme.net/product/VideoTools
    Kineme VideoTools does not play audio. 3rd-party software. This software uses code from libdc1394 and FFmpeg, both licensed under the LGPLv2.1. FFmpeg's source can be downloaded here. Credits. The Video Input, QuickTime Player, Video Player, and Blackmagic Capture patches were commissioned by Stuart White of Control Freak Systems.

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