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iphone - ld: framework not found AudioUnit - Stack Overflow

    https://stackoverflow.com/questions/14120878/ld-framework-not-found-audiounit
    Audio Unit is just an umbrella framework, it doesn't have any actual dynamic libraries to link against, only headers. Don't add it to the project, and building will succeed. (The actual symbols for Audio Units are located in another …

ios - ld: framework not found AudioUnit,ios9 - Stack …

    https://stackoverflow.com/questions/36099482/ld-framework-not-found-audiounit-ios9
    ld: framework not found AudioUnit. clang: error: linker command failed with exit code 1 (use -v to see invocation) This is my XCode Call: Ld …

audiounit framework not found ios - Apple Community

    https://discussions.apple.com/thread/4954884
    ld: framework not found AudioUnit. clang: error: linker command failed with exit code 1 (use -v to see invocation) More Less. Apr 9, 2013 9:53 AM Reply Helpful. Thread reply - more options. Link to this Post; User profile for user: xnav xnav User level: Level 5 (6,901 points) ...

iOS : ld: framework not found AudioUnit - YouTube

    https://www.youtube.com/watch?v=FKbuH_Ce5i0
    iOS : ld: framework not found AudioUnit [ Beautify Your Computer : https://www.hows.tech/p/recommended.html ] iOS : ld: framework not found AudioUnit Note: ...

iphone - Framework not found AudioUnit - Stack Overflow

    https://stackoverflow.com/questions/1756212/framework-not-found-audiounit
    Framework not found AudioUnit. I have the AudioUnit headers, the AudioUnit.framework is included in my project as it was before (Targets > Get Info > General > Linked Libraries > + ), but I cannot figure out why it does not work now. AudioToolbox.framework is also included. iphone frameworks linker core-audio. Share.

'Framework not found AudioUnit' when trying to build ...

    https://cycling74.com/forums/framework-not-found-audiounit-when-trying-to-build-audiobus-ios-project
    ld: framework not found AudioUnit clang: error: linker command failed with exit code 1 (use -v to see invocation)` This is my problem and I have been unable to get rid of this last error. Contrary to suggestion in the following SO answers, removing AudioUnit.framework and adding CoreAudio.framework didn't help but brought back all the Mach-O Linker Errors shown …

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