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best c audio library linux - Stack Overflow
https://stackoverflow.com/questions/1042752/best-c-audio-library-linux
I was wondering if anyone had an opinion on what they think is the best linux audio library for c. I'm just learning and was experimenting with audio output on libao. edit: right now all I'm trying to do is put out frequency tones. c linux audio. Share. Follow edited Jun …
linux - C++ library for generating and reading audio ...
https://stackoverflow.com/questions/9012304/c-library-for-generating-and-reading-audio
Take a look at the BASS library www.un4seen.com BASS is free for non-commercial use. Platforms: Win32, OSX, Linux BASS is also available for the Win64, WinCE, iOS, Android, and ARM Linux platforms. BASS is an audio library for use in …
C++ Audio Library Options (2018) - Superpowered
https://superpowered.com/audio-library-list
Superpowered is the leading real-time, cross-platform C++ Audio Library for Desktop, Mobile, IoT and Embedded Devices on Android, iOS, macOS, tvOS, Linux and Windows. 2. Aquila. Aquila is an open-source software and cross-platform DSP (Digital Signal Processing) library written in C++, focusing on frequency domain analysis. 3. Aubio.
GitHub - andrewrk/libsoundio: C library for cross-platform ...
https://github.com/andrewrk/libsoundio
C library providing cross-platform audio input and output. The API is suitable for real-time software such as digital audio workstations as well as consumer software such as music players. This library is an abstraction; however in the delicate balance between performance and power, and API convenience, the scale is tipped closer to the former.
GitHub - espeak-ng/pcaudiolib: Portable C Audio Library
https://github.com/espeak-ng/pcaudiolib
The Portable C Audio Library is released under the GPL version 3 or later license.
Is there a sound library for C to generate sound samples ...
https://gamedev.stackexchange.com/questions/47009/is-there-a-sound-library-for-c-to-generate-sound-samples-from-code
I don't know how to do it in Linux, but if you can play a PCM buffer, all you have to do is fill it with whatever you want. So supposing your buffer is set to play in monaural, signed 16-bit samples, at 44100 samples per second, creating a pure (sinusoidal) A4 sound (440 Hz) is as simple as. int16_t buffer [44100]; float frequency = 440.0f; float sampling_ratio = 44100.0f; float amplitude …
CLAM::.. C++ Library for Audio and Music
https://www.clam-project.org/
CLAM (C++ Library for Audio and Music) is a full-fledged software framework for research and application development in the Audio and Music Domain. It offers a conceptual model as well as tools for the analysis, synthesis and processing of audio signals. ... At the Linux Audio Conference in Parma, we presented an article on Blender-CLAM ...
C++ Audio libraries | LibHunt
https://cpp.libhunt.com/libs/audio
Comes with some crunky LinkedList and ListItem classes which you are welcome to use or change. Use with ALURE, OpenAL, libsndfile / libFLAC etc. Provides a simple and effective programmer interface to easily deal with the ALURE libraries and implements ALURE on Windows and Linux. Effectively uses both the one-off and streaming capabilities of OpenAL/ALURE and …
How do I play an audio file using C++ in Linux? - Ask Ubuntu
https://askubuntu.com/questions/384991/how-do-i-play-an-audio-file-using-c-in-linux
1. This answer is not useful. Show activity on this post. You can use canberra-gtk-play -f path_to_audio_file to play .ogg, .wav files e.g.: canberra-gtk-play -f audio.ogg. would play audio.ogg in the local directory. The system () function can be used to call system shell commands from within a C/C++ program. e.g.:
irrKlang - audio and sound library for C++, C# and .NET
https://www.ambiera.com/irrklang/
high level audio engine. irrKlang is a cross platform sound library for C++, C# and all .NET languages. It is free for non-commercial use. The commercial version is named ' irrKlang pro ' and has pricing schemes ideal for independent developers. irrKlang is a high level 2D and 3D cross platform (Windows, macOS, Linux) sound engine and audio library which plays WAV, MP3, …
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