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How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops#:~:text=By%20default%20AVAudioPlayer%20plays%20its%20audio%20from%20start,in%20total%2C%20you%E2%80%99d%20write%20this%3A%20audioPlayer.numberOfLoops%20%3D%205
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How to loop audio using AVAudioPlayer and numberOfLoops ...

    https://www.hackingwithswift.com/example-code/media/how-to-loop-audio-using-avaudioplayer-and-numberofloops
    By default AVAudioPlayer plays its audio from start to finish then stops, but you can control how many times to make it loop by setting its numberOfLoops property. For example, to make your audio play five times in total, you’d write this: audioPlayer.numberOfLoops = 5. You can also set this property to -1, which automatically causes AVAudioPlayer to loop the sound …

objective c - Looping AVAudioPlayer w/o Gap - Stack …

    https://stackoverflow.com/questions/13889948/looping-avaudioplayer-w-o-gap
    I'm recording a sound using AVAudioRecorder and then attempting to play back the sound using AVAudioPlayer. I'm trying to get the sound to loop indefinitely, but the sound has a short gap in between

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    The AVAudioPlayer class has other properties to control playback (such as the number of times to loop) as well as properties that give you information about the sound file (such as the duration). Check out the Apple class reference document for more information! Have you teamed up with a partner to develop an app?

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need.The only real catch is that you must store your player as a property or other variable that won't get destroyed straight away – if you don't, the sound will stop …

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Overview. Use an audio player to: Play audio of any duration from a file or buffer. Control the volume, panning, rate, and looping behavior of the played audio. Access playback-level metering data. Play multiple sounds simultaneously by synchronizing the playback of multiple players. For more information about preparing your app to play audio ...

AVAudioPlayer: avoiding glitches when playing looped ...

    https://forums.macrumors.com/threads/avaudioplayer-avoiding-glitches-when-playing-looped-sounds.640862/
    I was actually using an AVPlayer to loop an .MP4 video file and never crossed my mind that the compression of the audio to MP3/AAC could cause this problem. So, I switched the format to .MOV which allows the audio to stay uncompressed, and the sound glitch at the loop transition disappeared! Fantastic! Can't thank you enough for sharing this.

Playing sound with AVAudioPlayer in Xamarin.Mac - Xamarin ...

    https://docs.microsoft.com/en-us/xamarin/mac/app-fundamentals/sounds
    You can use the AVAudioPlayer class to do the following: Play sounds of any duration with optional looping. Play multiple sounds at the same time with optional synchronization. Control volume, playback rate and stereo positioning for each sounds playing. Support features such as fast forward or rewind. Obtain playback level metering data.

Playing back audio using AVAudioPlayer iOS 7 - ZaiNaLe ...

    https://zainale.net/?qa=637556/
    Playing back audio using AVAudioPlayer iOS 7 I'm struggling to follow Apple's documentation regarding playing back a small .wav file using the AVAudioPlayer class. I'm also not sure what toolboxes I need for basic audio playback.

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