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audio - Gapless looping in unity3d - Stack Overflow
https://stackoverflow.com/questions/23989962/gapless-looping-in-unity3d#:~:text=You%20can%27t%20loop%20an%20mp3%20in%20Unity.%20It,alert%20that%20you%20cannot%20loop%20mp3s%20in%20Unity.
Looping Music in Unity - Andrew Mushel
https://andrewmushel.com/articles/looping-music-in-unity/
This is the simplest option, requiring no scripting at all, but it's also the most limited. For music that with no reverb or tail to speak of or music that doesn't need to restart exactly on measure, this can be serviceable. A quick fade at the end of the last bar can work for less ideal music tracks, but it will result in an obvious and unnatural lo…
Unity - Scripting API: AudioSource.loop
https://docs.unity3d.com/ScriptReference/AudioSource-loop.html
Go to Audio > Audio Source ) //Attach an Audio clip in the AudioClip field of the AudioSource //Create a Button ( Create > UI > Button) and a Toggle ( Create > UI > Toggle ). Attach these in the Inspector of your GameObject. //This script allows you to toggle the loop of a sound on or off using UnityEngine; using UnityEngine.UI;
c# - How to loop an audio in unity? - Stack Overflow
https://stackoverflow.com/questions/59439413/how-to-loop-an-audio-in-unity
There is an another way tho, you can loop it like this. private AudioSource audio; void Start() { StartCoroutine(LoopAudio()); } IEnumerator LoopAudio() { audio = GetComponent<AudioSource>(); float length = audio.clip.length; while(true) { audio.Play(); yield return new WaitForSeconds(length); } }
Audio looping - Unity Forum
https://forum.unity.com/threads/audio-looping.237216/
Unity ID. A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community. ... Audio looping. Discussion in 'Scripting' started by Tokamocha, Mar 29, 2014. Tokamocha. Joined: Mar 29, 2014 Posts: 7. I've made two audio clips, one that starts and another that will loop.
How do i make Unity seamlessly loop my background music ...
https://answers.unity.com/questions/343057/how-do-i-make-unity-seamlessly-loop-my-background.html
Then in the Inspector settings of the sound, select Audio Format : Native (WAV) Create an empty GameObject. Add an Audio Source component. In the Inspector, Select Play on Awake and Loop. Finally drag-and-drop your audio into Audio Clip in the Inspector.
Audio loop hiccup - Unity Forum
https://forum.unity.com/threads/audio-loop-hiccup.14722/
Joined: Mar 29, 2009. Posts: 371. I have the same bug with Unity iPhone. I can't use a looped thrust-sound for my gameobject because the loop will be paused end of sound for 1/2 seconds. I've try it with mp3,wav format. The loop sound is OK. I have some loops sounds here but same problem. (len 2-3 seconds)
10 Unity Audio Tips (That You Won't Find in the Tutorials ...
https://gamedevbeginner.com/10-unity-audio-tips-that-you-wont-find-in-the-tutorials/
How to crossfade Audio Mixer Snapshots in Unity. There are two methods for setting up working Audio Mixer crossfades in Unity: Crossfade Audio Mixer Groups using Exposed Parameters This is the simplest method and works best if all you want to do is crossfade the volume of two Audio Mixer Groups. We’ll start with this one first.
How to play audio in Unity (with examples ... - Game Dev ...
https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/
There are several different methods for playing audio in Unity, including: audioSource.Play to start a single clip from a script. audioSource.PlayOneShot to play overlapping, repeating and non-looping sounds. AudioSource.PlayClipAtPoint to play a clip at a 3D position, without an Audio Source.
Aristocrat hiring Sr Software Engineer II in Gurugram ...
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Sr Software Engineer II. Summary. We are looking for an Engineer/Sr Engineer to develop amazing games for various platform iOS/Android/Web on Unity. Should be an enthusiastic game developer with eye for details and at heart with game UI design, UI/UX, audio/video, animation, gameplay and physics aspects. A solid team player that loves building ...
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