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Plugin Formats Explained (VST, AU, AAX, etc)
https://support.pluginboutique.com/hc/en-gb/articles/360007431078-Plugin-Formats-Explained-VST-AU-AAX-etc-#:~:text=AU%20%28AudioUnits%29%20Apple%E2%80%99s%20proprietary%20audio%20technology%2C%20part%20of,low%20latency%20and%20system-level%20support%20for%20the%20interface.
Where are third-party Audio Units plug-ins installed on Mac?
https://support.apple.com/en-us/HT201532
Where are third-party Audio Units plug-ins installed on Mac? In the Finder choose Go > Go to Folder, enter "/Library/Audio/Plug-Ins/Components" into the Go to Folder field, then …
Creating Audio Units with Cocoa Views on Mac OS X 10.7 ...
http://www.squishycat.com/audio-unit-development/creating-audio-units-with-cocoa-views-on-mac-os-x-10-7-lion
Also, there have been some changes in Mac OS X Lion that require attention to make this (and any new Audio Units) work. Create the Project. First off, go ahead and create a new project. In the project sheet, select Audio Unit Effect as your project type and click Next. In the next sheet you will be naming your effect.
Bypass, remove, or rescan Audio Units plug-ins in Logic ...
https://support.apple.com/en-us/HT201199
If you can’t open Logic Pro or MainStage, remove the installer files for third-party Audio Units: Find the installed plug-in file on your Mac: From the Finder menu bar, choose Go > Go to Folder, type "/Library/Audio/Plug-Ins/Components" into the Go to Folder field, then click Go. You can also check the Library in your Home folder.
What Is Core Audio? - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
See System-Supplied Audio Units in OS X for a listing of the audio units that ship with OS X v10.5 and iOS 2.0. The Hardware Abstraction Layer. Core Audio uses a hardware abstraction layer (HAL) to provide a consistent and predictable interface for applications to interact with hardware.
Using Audio - Apple Developer
https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
In iOS, you can parse the same audio file and bitstream formats that you can in Mac OS X, as follows: MPEG-1 Audio Layer 3, used for .mp3 files. MPEG-2 ADTS, used for the .aac audio data format. AIFC. AIFF. CAF. MPEG-4, used for .m4a, .mp4, and .3gp files. NeXT. WAVE
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