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Core Audio Essentials - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
Core Audio uses the notion of proxy objects to represent such things as files, streams, audio players, and so on. When you want your application to work with an on-disk audio file, for example, the first step is to instantiate an audio file object of type AudioFileID.
What Is Core Audio? - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
Figure 1-1 OS X Core Audio architecture You find Core Audio application-level services in the Audio Toolbox and Audio Unit frameworks. Use Audio Queue Services to record, play back, pause, loop, and synchronize audio. Use Audio File, Converter, and Codec Services to read and write from disk and to perform audio data format transformations.
Aggregating audio devices in Mac OS X : Ask.Audio
https://ask.audio/articles/aggregating-audio-devices-mac-os-x
Open the Audio MIDI Setup application on your Mac and go to the Audio Devices window. Click on the plus icon at the bottom left of the window to create a new Aggregate Device, then double click in its name field and assign it a name. Step 2
Install macOS on any PC | OpenCore Guide - YouTube
https://www.youtube.com/watch?v=eUnVzJsINCI
Install macOS on any PC | OpenCore GuideThis entire install can be done from Windows or Linux. I go over all the aspects to create a macOS Bootable USB and a...
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