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audioWave.mll for Maya - Free Utility / External Scripts ...
https://www.highend3d.com/maya/plugin/audiowave-mll-for-maya
audioWave.mll 4.0 for Maya (maya plugin)" DESCRIPTION: This is a plugin which will...
audioWave.mll plug-in - Autodesk Community
https://forums.autodesk.com/t5/maya-forum/audiowave-mll-plug-in/td-p/4033281
Does anyone know if the AudioWave plug-in audioWave.mll works in Maya Complete v6.5? Also, does anyone know if it works correctly for the latest version of Maya? I am still using 6.5 but can't get the bonus tools audioWave node to properly drive animation from its output node. Sincerely, markerline
Maya BonusTools - Create Audio Wave Node | The Maya Blog ...
https://area.autodesk.com/blogs/the-maya-blog/maya-bonustools---create-audio-wave-node/
I've been sitting on this one for a while and for some reason I just forgot to post it. Better late than never. Way back in 2011 a Maya user named Anthony Castaneda (sp?) posted a cool little tutorial and example of how the Audio Wave Node utility in BonusTools can be used to drive objects and attributes in Maya with a sound file.
Autodesk Maya 2012 Service Pack 2 | Maya | Autodesk ...
https://knowledge.autodesk.com/support/maya/downloads/caas/downloads/content/autodesk-maya-2012-service-pack-2.html
Autodesk Maya 2012 Service Pack 2. Download. SHARE. Autodesk Maya 2012 Service Pack 2 includes several important fixes, refer to the readme for more information. Note: This service pack contains the fixes from the hotfix (es) that preceded it.
as_audioAnimator for Maya - Free Animation Scripts ...
https://www.highend3d.com/maya/script/as_audioanimator-for-maya
animate using sound mel scripts for animation work in maya, animation mel scripts, animation or mel scripts, and anything else having to do with animation in maya ... 2012, 2011, 2010, 2009, 2008, 7.x, 4.x ... as_audioAnimator.mel v0.5f This script it`s a front-end for the audioWave plug-in from BonusTools. audioWave plug-in can read the ...
Audiowave plugin - Maya - Highend3d Artists Discussion Forums
https://forum.highend3d.com/t/audiowave-plugin/30090
first type "createNode audioWave;" to create a audivawe node. Then all you need to do is connect the default time (time1 or any custom one) to input, connect the output to whatever atribute you want to drive and type the name of your audio file in the audio box of the node (note maya uses unix style directory separators even on windows so c:myfile.wav is c:/myfile.wav)?
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