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[PS2] MFAudio v1.1 [GameBanana] [Modding Tools]
https://gamebanana.com/tools/6656
Welcome to MFAudio. ------------------. This tool allows you to play, convert, and downsample audio files that use some of the more common …
Ripping PS2 Sounds and music. - VideoHelp Forum
https://forum.videohelp.com/threads/379513-Ripping-PS2-Sounds-and-music
I used another program called MFAudio 1.1 and I can play the files I ripped with ADPCM but I cannot get the settings right. Several numbers get very close but I did this with a song from another game and I eventually found the right number but that doesn't seem to be working this time. I read that you can use a hex editor to find the interleave ...
Ripping Audio tracks off of ps2 games ? | AfterDawn ...
https://forums.afterdawn.com/threads/ripping-audio-tracks-off-of-ps2-games.368688/
[bold] MFAudio 1.1 [/bold]= This tool allows you to play, convert, and downsample audio files that use some of the more common formats among PS2 games. It can be used to reduce the size of music in DVD rips, replace the music with something else you prefer, or simply play the music from your favorite games.
Ps2 Bios Usa 77001 V.2006.nvm
https://orcagucor1978.mystrikingly.com/blog/ps2-bios-usa-77001-v-2006-nvm
- MFAudio 1.1 - PSound 2.00 - PSS Demux 1.05 - PSS Plex 1.1.0 - PSX Multi Converter 3.23 Cheating Tools: - Cheat Engine 6.4 - ELF Extractor 1.00 - emuhaste 4.00 - MaxConvert 0.71 - Multi Converter 2.2 - Omniconvert 1.1.1 - PCSX2 Cheat Editor 0.27 - PCSX2 Cheat Manager 1.0 - PCSX2dis 1.1 - PCSX2OTC 1.4.1 - PNACH Converter 2.01 - PS2 Patch Engine ...
Metal Gear Solid (PSX) - ROMhacking.net
https://www.romhacking.net/forum/index.php?topic=23528.0
I tried to encode extracted WAV with MFAudio 1.1 tool (raw compressed ADPCM 16 bit, mono, 22050 rate) and paste it via hex editor to the .VOX file but sound plays 1 second in game and then mutes. Maybe wrong offset? I know it can be possible because I found an unofficial Russian dubbed PC version but I don't know how they did it.
Steam Community :: Guide :: Use PS2 Etna's voice in ...
https://steamcommunity.com/sharedfiles/filedetails/?id=669542438
If anyone wants to help fill it, the basic process is to open the PS2 "SNDPAK.PAK" file in MFAudio, set the frequency (usually "22050"), channels (usually "1"), and offset (found in the spreadsheet), hit play, and note which character's line it is in the spreadsheet, and then hunt down which PC sound file it is, by checking the files in the ...
MF_E_INVALIDMEDIATYPE during …
https://social.msdn.microsoft.com/Forums/en-US/26e5bb34-d26f-476f-91d9-e9896c793dbf/mfeinvalidmediatype-during-mfaudioformatwmaudiov8-encoder-configuration
Audio channel number is 1. 1.I get MFAudioFormat_WMAudioV8 encoder in pEncoder pointer with following source code. The "DisplayResult ()" function is the function I wrote to check fuction result. DisplayResult (hr=ppActivate [0]->ActivateObject (__uuidof (IMFTransform), (void**)&pEncoder)); 2.I set the output type with following source code.
M-Audio Code Series - Setup with Studio One
https://www.noterepeat.com/642-m-audio-code-series-setup-with-studio-one
1 1 1 1 1 Rating 5.00 (2 Votes) M-Audio presents its Code Series keyboard controllers, a family of three full-featured models, combining all of the production power and performance you need to get the most from your music software and MIDI gear. This guide walks through how to setup with Studio One .
Ninja Ripper v1.7.1 [GameBanana] [Modding Tools]
https://gamebanana.com/tools/5638
Ninja Ripper v1.7.1 - A Modding Tool for GameBanana. Ninja Ripper v1.7.1. Utility to extract / ripping 3d models (mesh), textures, shaders directly from the running game. Extracting all available vertex information of the models (position, all the texture coordinates, normals, weights, BLENDWEIGHT, BLENDINDICES, BINORMAL, TANGENT), indices ...
How to convert .vag (Sony compressed) audio files?? : audio
https://www.reddit.com/r/audio/comments/g2yn3a/how_to_convert_vag_sony_compressed_audio_files/
I really didn't know what subreddit to ask this. I'm trying to convert some .vag audio files from a PSP game into .ogg files. Thank you!
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