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MF_MT_AUDIO_FLOAT_SAMPLES_PER_SECOND …
https://docs.microsoft.com/en-us/windows/win32/medfound/mf-mt-audio-float-samples-per-second-attribute
MF_MT_AUDIO_FLOAT_SAMPLES_PER_SECOND attribute - Number of audio samples per second in an audio media type. MF_MT_AUDIO_FLOAT_SAMPLES_PER_SECOND attribute (Mfapi.h) - Win32 apps | Microsoft Docs. Skip to main content. This browser is no longer supported. Upgrade to Microsoft Edge to take advantage of the latest features, security …
MF_MT_AUDIO_SAMPLES_PER_SECOND attribute …
https://docs.microsoft.com/en-us/windows/win32/medfound/mf-mt-audio-samples-per-second-attribute
In this article. Number of audio samples per second in an audio media type. Data type. UINT32. Remarks. This attribute corresponds to the nSamplesPerSec member of the WAVEFORMATEX structure.. The GUID constant for this attribute is exported from mfuuid.lib.
win32/mf-mt-audio-float-samples-per-second …
https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/medfound/mf-mt-audio-float-samples-per-second-attribute.md
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MF_MT_AUDIO_SAMPLES_PER_SECOND can't dynamic chage
https://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/4f5ab7be-eecf-42a8-b64b-67d629037ca4/mfmtaudiosamplespersecond-cant-dynamic-chage
GetOutputAvailableType () was called and I set 48000to MF_MT_AUDIO_SAMPLES_PER_SECOND. after that SetOutputType () was called but MF_MT_AUDIO_SAMPLES_PER_SECOND was still set to 44100. I all so tried to dynamic chage MF_MT_AUDIO_NUM_CHANNELS 6 channels to 2 channedls and …
How to set sinkwriter input to MFAudioFormat_Float
https://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/916344dd-f89d-4c46-9e90-484f66d40ccd/how-to-set-sinkwriter-input-to-mfaudioformatfloat
While trying to SetInputMediaType to MFAudioFormat_Float on Win8 it fails with invalidmediatype. How do I correct this? ComPtr<IMFMediaType> _spTypeOut; CHK ...
audio - Does Windows Media Foundation on UWP have a ...
https://stackoverflow.com/questions/64895141/does-windows-media-foundation-on-uwp-have-a-resampler-if-so-how-do-i-use-it
Using Win32 I have access to CLSID_CResamplerMediaObject which means I can reduce my channel count from say 6 to 2.. On UWP this is no longer defined and the only reference to a resampler I can find is CLSID_AudioResamplerMediaObject.When I create an instance of this class however, and pass it my MFMediaType_Float or MFMediaType_PCM type, it says that the …
Windows-classic-samples/PropertyView.cpp at main ...
https://github.com/microsoft/Windows-classic-samples/blob/main/Samples/Win7Samples/multimedia/mediafoundation/topoedit/tedutil/PropertyView.cpp
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