We have collected the most relevant information on Mode_Static Audiotrack. Open the URLs, which are collected below, and you will find all the info you are interested in.


AudioTrack - Android中文版 - API参考文档

    https://www.apiref.com/android-zh/android/media/AudioTrack.html#:~:text=The%20static%20mode%20will%20therefore%20be%20preferred%20for,overhead%20possible.%20%E4%B8%80%E6%97%A6%E5%88%9B%E5%BB%BA%EF%BC%8CAudioTrack%E5%AF%B9%E8%B1%A1%E5%B0%86%E5%88%9D%E5%A7%8B%E5%8C%96%E5%85%B6%E5%85%B3%E8%81%94%E7%9A%84%E9%9F%B3%E9%A2%91%E7%BC%93%E5%86%B2%E5%8C%BA%E3%80%82%20%E5%9C%A8%E6%9E%84%E5%BB%BA%E8%BF%87%E7%A8%8B%E4%B8%AD%E6%8C%87%E5%AE%9A%E7%9A%84%E8%BF%99%E4%B8%AA%E7%BC%93%E5%86%B2%E5%8C%BA%E7%9A%84%E5%A4%A7%E5%B0%8F%E5%86%B3%E5%AE%9A%E4%BA%86AudioTrack%E5%9C%A8%E8%80%97%E5%B0%BD%E6%95%B0%E6%8D%AE%E4%B9%8B%E5%89%8D%E5%8F%AF%E4%BB%A5%E6%92%AD%E6%94%BE%E5%A4%9A%E9%95%BF%E6%97%B6%E9%97%B4%E3%80%82%20%E5%AF%B9%E4%BA%8E%E4%BD%BF%E7%94%A8%E9%9D%99%E6%80%81%E6%A8%A1%E5%BC%8F%E7%9A%84AudioTrack%EF%BC%8C%E6%AD%A4%E5%A4%A7%E5%B0%8F%E6%98%AF%E5%8F%AF%E4%BB%A5%E4%BB%8E%E4%B8%AD%E6%92%AD%E6%94%BE%E7%9A%84%E6%9C%80%E5%A4%A7%E5%A3%B0%E9%9F%B3%E5%A4%A7%E5%B0%8F%E3%80%82%20%E5%AF%B9%E4%BA%8E%E6%B5%81%E6%A8%A1%E5%BC%8F%EF%BC%8C%E6%95%B0%E6%8D%AE%E5%B0%86%E4%BB%A5%E5%A4%A7%E5%B0%8F%E5%B0%8F%E4%BA%8E%E6%88%96%E7%AD%89%E4%BA%8E%E6%80%BB%E7%BC%93%E5%86%B2%E5%8C%BA%E5%A4%A7%E5%B0%8F%E7%9A%84%E5%9D%97%E5%BD%A2%E5%BC%8F%E5%86%99%E5%85%A5%E9%9F%B3%E9%A2%91%E6%8E%A5%E6%94%B6%E5%99%A8%E3%80%82%20AudioTrack%E4%B8%8D%E6%98%AF%E6%9C%80%E7%BB%88%E7%9A%84%EF%BC%8C%E5%9B%A0%E6%AD%A4%E5%85%81%E8%AE%B8%E4%BD%BF%E7%94%A8%E5%AD%90%E7%B1%BB%EF%BC%8C%E4%BD%86%E4%B8%8D%E5%BB%BA%E8%AE%AE%E4%BD%BF%E7%94%A8%E8%BF%99%E7%A7%8D%E7%B1%BB%E5%9E%8B%E7%9A%84%E5%AD%90%E7%B1%BB%E3%80%82%20Summary
    none

android - Using AudioTrack in AudioTrack.MODE_STATIC ...

    https://stackoverflow.com/questions/18624897/using-audiotrack-in-audiotrack-mode-static
    I've found lots of tutorials and posts showing how to use AudioTrack to play wav files in AudioTrack.MODE_STREAM and I've successfully implemented this example.. However I'm having issues with performance when playing multiple audio tracks at once and thinking that I should first create the tracks using AudioTrack.MODE_STATIC then just call play each time.

android.media.AudioTrack#MODE_STATIC

    https://www.programcreek.com/java-api-examples/?class=android.media.AudioTrack&method=MODE_STATIC
    FrequencyPlayer(double frequency) { numSamples = sampleRate * duration / MILLIS_PER_SECOND; generatedSound = new byte[2 * numSamples]; sample = new double[numSamples]; audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, AudioFormat.CHANNEL_OUT_MONO, AudioFormat.ENCODING_PCM_16BIT, …

AudioTrack - Android SDK | Android Developers

    https://www.mit.edu/afs.new/sipb/project/android/docs/reference/android/media/AudioTrack.html
    It allows streaming PCM audio buffers to the audio hardware for playback. This is achieved by "pushing" the data to the AudioTrack object using one of the write (byte [], int, int) and write (short [], int, int) methods. An AudioTrack instance can operate under two modes: static or streaming. In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using …

AudioTrack | Android Developers

    http://www.dre.vanderbilt.edu/~schmidt/android/android-4.0/out/target/common/docs/doc-comment-check/reference/android/media/AudioTrack.html
    AudioTrack instances in static mode can play the sound without the need to transfer the audio data from Java to native layer each time the sound is to be played. The static mode will therefore be preferred for UI and game sounds that are played often, and …

AudioTrack Constructor (Android.Media) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/android.media.audiotrack.-ctor
    This should be a nonzero multiple of the frame size in bytes. <p> If the track's creation mode is #MODE_STATIC, this is the maximum length sample, or audio clip, that can be played by this instance. <p> If the track's creation mode is #MODE_STREAM, this should be the desired buffer size for the <code>AudioTrack</code> to satisfy the application's latency requirements. If …

AudioTrack中MODE_STATIC和MODE_STREAM的差异 - 简书

    https://www.jianshu.com/p/5b61f3b6ebd8
    AudioTrack中MODE_STATIC和MODE_STREAM的差异 MODE_STREAM. 适用于大多数的场景,将audio buffers从java层传递到native层即返回。 如果audio buffers占用内存多,应该使用MODE_STREAM。 比如播放时间很长的声音文件, 比如音频文件使用高采样率, 比如动态的处理audio buffer等. MODE_STATIC

AudioTrack | Android Developers

    https://developer.android.com/reference/android/media/AudioTrack
    AudioTrack | Android Developers. Language English Bahasa Indonesia Español – América Latina Português – Brasil 中文 – 简体 日本語 한국어. Documentation. Overview Guides Reference Samples Design & Quality. Platform. Android Studio. Google Play. Jetpack. Kotlin.

Now you know Mode_Static Audiotrack

Now that you know Mode_Static Audiotrack, we suggest that you familiarize yourself with information on similar questions.