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How Reason communicates with your audio hardware
http://docs.propellerheads.se/reason10/Audio%20basics.04.2.html
Reason fully supports multi-core audio rendering. This means that if your computer has multiple CPU Cores (Quad Core, for example), or multiple CPUs, Reason takes advantage of this to significantly enhance the performance. A …
Multi-core Processors For Musicians - Sound on Sound
https://www.soundonsound.com/sound-advice/multi-core-processors-musicians
In Reaper, most multi-core users will need to tick the the 'FX render-ahead' option in the Audio Buffering dialogue to enable the full benefits of native plug-in multi-processing. Universal Audio UAD1 owners should leave this option un-ticked, …
Cubasis 3.2 - Multicore-rendering & Latency Settings ...
https://forum.audiob.us/discussion/42746/cubasis-3-2-multicore-rendering-latency-settings
Multi-core rendering yields the most performance benefit when playing projects with many tracks and effects on devices with many CPU cores, where Audio Engine Latency is enabled. On some devices (possibly those with 3 cores) and in certain situations (monitoring or when using specific AU plug-ins), it might be beneficial to turn off Audio ...
Optimizing your computer system
http://docs.propellerheads.se/reason10/OptimizingPerformance.26.3.html
However, under normal circumstances multi-core audio rendering is always the best option performance-wise. About hyper-threading audio rendering. Hyper-threading audio rendering could improve the performance even further. Note that this depends on your computer’s CPU and other hardware, so there is no guarantee the performance will improve.
Does Reason have proper multicore support? - ReasonTalk.com
https://forum.reasontalk.com/viewtopic.php?t=7491902
I've got multicore audio rendering enabled. So reason clearly has multicore support, but why did they limit it to 3 cores? That doesn't really make sense to me, especially since 3 core CPUs don't really exist (well, they do, but these are usually just quad cores with manufacturing issues), and especially music producers most of the time have at ...
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