We have collected the most relevant information on Mupen64 Audio. Open the URLs, which are collected below, and you will find all the info you are interested in.
Home - mupen64plus
Mupen64Plus is a cross-platform plugin-based N64 emulator which is capable of accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graphical rendering (RDP), signal co-processor (RSP), and input.
GitHub - mupen64plus/mupen64plus-audio-sdl: Audio …
https://github.com/mupen64plus/mupen64plus-audio-sdl
Audio plugin for the Mupen64Plus v2.0 project, using SDL. This plugin is based on the original jttl_audio plugin in Mupen64.
How to fix Mupen64 audio lag/sync (Goldeneye 007 …
https://www.youtube.com/watch?v=yQVaUL1gM1I
In certain games using the Mupen64 emulator (in either glide or rice), the timing of the audio is a few seconds late. I mainly noticed this in Goldeneye, so ...
Mupen64plus's audio popping (Windows 10) · Issue #571 ...
https://github.com/mupen64plus/mupen64plus-core/issues/571
It tries to keep the buffer size between 20ms and 300ms, so that if there is a hiccup, there should be a 20ms buffer that can keep playing, to try and avoid pops. Increasing that value may help, but it would also increase the audio delay (the audio plays slightly late). In mupen64plus-ae, audio stretching is used to try and avoid these issues.
No Sound in N64 mupen64 - RetroPie Forum
https://retropie.org.uk/forum/topic/17038/no-sound-in-n64-mupen64
Then I tried the lr-mupen64. With that emulator, I get audio, but the game is completely unplayable, about 5 fps, broken graphics, etc. I tried the other mupen64 cores and none of them send sound out of the 3.5mm jack. I tried everything to edit the mupen64plus.cfg file and change OUTPUT_PORT from 1 to 0. But first, the numbers are in quotes ...
N64 RetroPie RPi3 b, mupen64plus lr-Mupen64plus · GitHub
https://gist.github.com/peteristhegreat/1da8fb8b32a5eee986e8b425dcf9ba63
mupen64plus_audio = "1" to. mupen64plus_audio = "0" Mupen64 will now default to using the SDL audio plugin. This will allow save states to work properly and the volume is set to a much more reasonable level. One thing I noticed …
Now you know Mupen64 Audio
Now that you know Mupen64 Audio, we suggest that you familiarize yourself with information on similar questions.