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c# - Naudio crashed issue when using PlaybackStopped …
https://stackoverflow.com/questions/52531488/naudio-crashed-issue-when-using-playbackstopped-event
Or, since callbacks are involved and threads, you might be having race conditions between threads, to solve that a lot more would have to be known about the code and a solid answer cannot be provided for the details shown so far.
NAudio/PlaybackStopped.md at master · naudio/NAudio · …
https://github.com/naudio/NAudio/blob/master/Docs/PlaybackStopped.md
Note that NAudio attempts to fire the PlaybackStopped event on the SynchronizationContext the device was created on. This means in a WinForms or …
naudio: how to know which WaveOutEvent raised …
https://stackoverflow.com/questions/63195636/naudio-how-to-know-which-waveoutevent-raised-playbackstopped
i've added a PlaybackStopped EventHandler: player.PlaybackStopped += new EventHandler<StoppedEventArgs>(player_PlaybackStopped); in my application, i sometimes play multiple audio fragments simultaneously; playerA plays "audioA.wav" and playerB plays "audioB.wav". is there a way in the EventHandler to know which player raised the event? thanks!
WaveOutEvent, NAudio.Wave C# (CSharp) Code Examples ...
https://csharp.hotexamples.com/examples/NAudio.Wave/WaveOutEvent/-/php-waveoutevent-class-examples.html
C# (CSharp) NAudio.Wave WaveOutEvent - 30 examples found. These are the top rated real world C# (CSharp) examples of NAudio.Wave.WaveOutEvent extracted from open source projects. You can rate examples to help us improve the quality of examples.
DirectSoundOut.Play, NAudio.Wave C# (CSharp) Code Examples ...
https://csharp.hotexamples.com/examples/NAudio.Wave/DirectSoundOut/Play/php-directsoundout-play-method-examples.html
C# (CSharp) NAudio.Wave DirectSoundOut.Play - 30 examples found. These are the top rated real world C# (CSharp) examples of NAudio.Wave.DirectSoundOut.Play extracted from open source projects. You can rate examples to help us improve the quality of examples.
DirectSoundOut.PlaybackStopped Event Not Firing at End …
https://github.com/naudio/NAudio/issues/315
It's not stopping because you're using WaveChannel32 which produces never-ending audio by default. There's no real need for it so I suggest you remove it. On the unload, its generally a good idea not to restart playback until you've received the PlaybackStopped event. Alternatively, try WaveOutEvent instead of DirectSoundOut which might be more reliable. ...
NAudio Output Devices - Mark Heath
https://www.markheath.net/post/naudio-audio-output-devices
Event Callback. New to NAudio 1.5, this is currently implemented in the WaveOutEvent class, although I may try to think of a way of making event callbacks an option within the WaveOut class. This is implemented similar to WASAPI and DirectSound. A background thread simply sits around filling up buffers when they become empty.
How to Build a WPF Media Player using NAudio - Pluralsight
https://www.pluralsight.com/guides/building-a-wpf-media-player-using-naudio
However NAudio removes the menial complexity of simple playing and recording audio files. The good thing about NAudio library is, it can be used in every type of project. ... Here, the most important bit is wc.PadWithZeroes = false because typically the PlaybackStopped event fires when the reader finds byte value 0. If we don't pad with zeros ...
NuGet Gallery | SoundPlayerControl 0.9.0.5
https://www.nuget.org/packages/SoundPlayerControl/0.9.0.5
This control can be used by dragging and dropping it onto a form, or programattically. Uses Dot NET 4.8. Features: Uses NAudio. Output sound to a selected sound device (not just the default) Detects changes to audio outputs. Events to capture when playback and recording is stopped, and others. Hide / show controls on the player to suit your needs.
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