We have collected the most relevant information on Naudio Writesamples. Open the URLs, which are collected below, and you will find all the info you are interested in.
NAudio.Wave.WaveFileWriter.WriteSample(float) Example
https://www.csharpcodi.com/csharp-examples/NAudio.Wave.WaveFileWriter.WriteSample(float)/
Here are the examples of the csharp api class NAudio.Wave.WaveFileWriter.WriteSample(float) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
How to Use WaveFileWriter - Mark Heath
https://www.markheath.net/post/how-to-use-wavefilewriter
NAudio 1.5 will also feature a WriteSamples function to allow arrays of floating point samples to be written. The following example shows one second of a 1kHz sine wave being written to a WAV file using the WriteSample function:
Fully Managed Input Driven Resampling with NAudio in C#
https://www.markheath.net/post/fully-managed-input-driven-resampling-wdl
A few years back I wrote a blog post explaining how you can perform “input driven resampling” with NAudio using the ACM resampler codec installed on your system.. Input driven resampling is when you have blocks of audio you are receiving (say from the microphone) and you want to pass them to the resampler, and ask it to give you however many samples that input turns into.
c# - NAudio - Read and write a Wav file - Stack Overflow
https://stackoverflow.com/questions/70496927/naudio-read-and-write-a-wav-file
1 Answer Active Oldest Votes 0 It's because you are converting to floating point samples, and back to whatever the source format was, and paying no attention to the number of channels. To do what you want you should just use the Read method to read into a byte array and write the same data into the writer. Share Improve this answer
c# - NAudio - individual samples access & modification ...
https://stackoverflow.com/questions/9689850/naudio-individual-samples-access-modification
1 Answer Active Oldest Votes 3 Yes, NAudio is designed to give you access to the individual audio samples. However, there are lots of different audio formats (bit depths, compression types etc), so there is no one universal way to do this. The WaveFileReader class will give you access to the raw byte data.
WaveFileReader, NAudio.Wave C# (CSharp) Code Examples ...
https://csharp.hotexamples.com/examples/NAudio.Wave/WaveFileReader/-/php-wavefilereader-class-examples.html
C# (CSharp) NAudio.Wave WaveFileReader - 30 examples found. These are the top rated real world C# (CSharp) examples of NAudio.Wave.WaveFileReader extracted from open source projects. You can rate examples to help us improve the quality of examples.
AsioAudioAvailableEventArgs, NAudio.Wave C# (CSharp) Code ...
https://csharp.hotexamples.com/examples/NAudio.Wave/AsioAudioAvailableEventArgs/-/php-asioaudioavailableeventargs-class-examples.html
C# (CSharp) NAudio.Wave AsioAudioAvailableEventArgs - 9 examples found. These are the top rated real world C# (CSharp) examples of NAudio.Wave.AsioAudioAvailableEventArgs extracted from open source projects. You can rate examples to help us improve the quality of examples.
Now you know Naudio Writesamples
Now that you know Naudio Writesamples, we suggest that you familiarize yourself with information on similar questions.