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NetStream - Adobe ActionScript® 3 (AS3 ) API Reference
https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/NetStream.html
Call the NetConnection object's addEventListener () method to listen for the netStatus ( NetStatusEvent.NET_STATUS) event. On "NetConnection.Connect.Success", create a NetStream object and pass the NetConnection object to the constructor. Call the Viceo object's attachNetStream () method and pass the NetStream object.
actionscript 3 - AS3: Audio activity level of a NetStream ...
https://stackoverflow.com/questions/1442913/as3-audio-activity-level-of-a-netstream
In AS3 the Netstream Object has a property called .info. This holds the object NetStreamInfo. NetstreamInfo will give you all sorts of metrics. Among them is the property 'audioBytesPerSecond' which will give you an indication of the audio activity at a certain point in time. Requesting the NetStreamInfo for the incoming stream will provide you ...
How can you use one NetStream to publish video and audio ...
https://community.adobe.com/t5/animate/how-can-you-use-one-netstream-to-publish-video-and-audio-from-another-netstream-in-as3/td-p/4603242
Let's say one of your client programs in AS3 is able to receive live video and audio from a NetStream and play it on the screen. How could you make it also take that video/audio stream that it's receiving, copy it over into another NetStream, and publish it elsewhere?
actionscript 3 - AS3 How to throttle NetStream buffering ...
https://stackoverflow.com/questions/26703104/as3-how-to-throttle-netstream-buffering-for-aac-streaming-audio-using-appendbyte
The audio would play for some number of seconds then stop with a netStatus of NetStream.Buffer.Empty. I put a trace in my ProgressEvent handler to show the netStream.bufferLength and saw that this initially got bigger then get forever smaller until the buffer was empty.
NetStream audio (AAC) performance problems - Adobe Support ...
https://community.adobe.com/t5/animate/netstream-audio-aac-performance-problems/td-p/4351065
These are not compatible with the regular AS3 sound class, so I'm importing and playing them through a NetStream object. So far so good, but there are two problems. 1) The audio quality seems to be affected. There is a hissing or buzzing in the high frequency range. 2) The hit on the CPU is up around 15% which is going to be a big problem on a ...
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