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DirectShow - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/directshow/directshow
DirectShow. The Microsoft DirectShow application programming interface (API) is a media-streaming architecture for Microsoft Windows. Using DirectShow, your applications can perform high-quality video and audio playback or capture. The DirectShow headers, libraries, SDK tools, and samples are available in the Windows SDK.
Audio Renderer (WaveOut) Filter - Win32 apps | Microsoft …
https://docs.microsoft.com/en-us/windows/win32/directshow/audio-renderer--waveout--filter
This filter uses the waveOut* API to render waveform audio. However, the DirectSound Renderer Filter provides the same functionality using DirectSound. By default, the Filter Graph Manager uses the DirectSound Renderer instead of this filter.
DirectShow vs. TWAIN/AVI Watchport USB camera …
https://www.digi.com/support/knowledge-base/directshow-vs-twain-avi-watchport-usb-camera-drive
DirectShow is the more modern interface of the two. The choice of which one to use mainly depends on the software application you plan on using to interface with your Watchport/V2 or Watchport/V3.
DirectShow vs. Media Foundation for new application
https://social.msdn.microsoft.com/Forums/ie/en-US/e826b026-9f34-49d0-99f9-ff4e119046c0/directshow-vs-media-foundation-for-new-application
I am evaluating Media Foundation vs. DirectShow for a new application to be written in C#. The required functionality is: * Decode a large range of video formats and extract individual frames. * Insert individual frames and encode a large range of video formats.
video streaming - DirectShow SDK vs DirectX SDK - Stack ...
https://stackoverflow.com/questions/51469735/directshow-sdk-vs-directx-sdk
The short answer: Don't use either of them. Use the standard Windows SDK. Both the DirectShow SDK and the DirectX SDK are deprecated. I think the last standalone DirectShow SDK was somewhere in the mid 1990s after which the …
NicAudio - Avisynth wiki
http://avisynth.nl/index.php/NicAudio
Description . NicAudio is an audio source plugin for MPEG Audio/AC3/DTS/LPCM and other uncompressed formats.. Requirements [x86]: AviSynth+ or AviSynth 2.5.8 or greater [x64]: AviSynth+ Syntax and Parameters. NicAC3Source / NicDTSSource NicAC3Source (string, int "channels", int "DRC")
NicAudio or FFAudioSource? - VideoHelp Forum
https://forum.videohelp.com/threads/374891-NicAudio-or-FFAudioSource
Im not hearing or seeing much difference. The only real difference I read is that NicAudio cant transcode AAC or something like that. If I encode the same audio source to AAC-LC, one with NicAudio and one with FFAudioSource, is one going to be any better or different than the other once the output is all finished?
directx and directshow? - social.msdn.microsoft.com
https://social.msdn.microsoft.com/Forums/windowsdesktop/en-us/4207d9d1-86a4-4952-984e-4c4d7307210f/directx-and-directshow
what different between the directx and directshow? Those who can give an answer to this question, might also be able to explain the difference between DirectX and ActiveX. Sunday, September 7, 2008 5:14 PM 0 Sign in to vote
Audio Sync for MP3 and AAC files in AVISynth - Doom9's …
https://forum.doom9.org/showthread.php?t=156200
Audio Sync for MP3 and AAC files in AVISynth. I want to test the sync of decoding mp3 and aac audio sources. I will be using the WAVSource, AVISource, DirectShowSource, NicMPG123Source, bassAudioSource and FFAudioSource API calls when I can. What I found is that when decoding mp3 files, use NicAudio if possible, and DirectShow might work also.
eac3to - audio conversion tool - Page 673 - Doom9's Forum
https://forum.doom9.org/showthread.php?p=1738321
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