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VRML Node:AudioClip

    http://www.cwbp.com/vrml/ref/AudioClip.html
    #VRML V2.0 utf8 Sound { source DEF clip AudioClip { loop TRUE url ["rd.mid"] stopTime -1 } maxBack 100 } Shape { geometry Box {} appearance Appearance { material Material {diffuseColor 1 1 1} } } DEF Touch TouchSensor {} ROUTE Touch.touchTime TO clip.set_stopTime

VRML Tutorial: AudioClip Node

    http://disciplinas.ist.utl.pt/leic-cg/recursos/vrmlTutorials/simTutorial/frmaudio.htm
    The AudioClip node has two eventOut fields: duration_changed and isActive.A duration_changed event is generated when the current url is changed, the value for this event is the time in seconds of the sound. Note that changing the pitch does not produce a duration_changed event. The event isActive with a value TRUE is generated when the sound starts playing, when the sound stops …

Syntax: AudioClip - us

    http://hercules.us.es/~jrm/Vrml/sound3.htm
    Syntax: AudioClip. El nodo AudioClip es dependiente del tiempo y empleados como fuentes de sonidos. url - fichero de sonido, normalmente un archivo con extensión .wav. pitch - velocidad de proyección del sonido. AudioClip { exposedField SFString description "" exposedField SFBool loop FALSE exposedField SFFloat pitch 1.0 # (0,infinito ...

VRML Interactive Tutorial @ Lighthouse 3D

    http://lighthouse3d.com/vrml/tutorial/index.shtml?audio
    The AudioClip node has two eventOut fields: duration_changed and isActive.A duration_changed event is generated when the current url is changed, the value for this event is the time in seconds of the sound. Note that changing the pitch does not produce a duration_changed event. The event isActive with a value TRUE is generated when the sound starts playing, when the sound stops …

VRML y sonido 3D - UVa

    https://www.lpi.tel.uva.es/~nacho/docencia/ing_ond_1/trabajos_05_06/io5/public_html/3.4.vrmlysonido3d.htm
    VRML y sonido 3D Introducción: ... Aquí podemos ver la implementación de un único nodo de sonido. Se representan además los elipsoides mayor y menor, antes comentados. Segundo ejemplo: Varios nodos simultáneos. En este caso hay varias fuentes sonando al mismo tiempo. Dependiendo de nuestra posición, escucharemos una u otra con mayor o ...

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