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iphone - Framework not found AudioUnit - Stack Overflow
https://stackoverflow.com/questions/1756212/framework-not-found-audiounit
Framework not found AudioUnit. I have the AudioUnit headers, the AudioUnit.framework is included in my project as it was before (Targets > Get Info > General > Linked Libraries > + ), but I cannot figure out why it does not work now. AudioToolbox.framework is also included. iphone frameworks linker core-audio. Share.
iphone - ld: framework not found AudioUnit - Stack Overflow
https://stackoverflow.com/questions/14120878/ld-framework-not-found-audiounit
Audio Unit is just an umbrella framework, it doesn't have any actual dynamic libraries to link against, only headers. Don't add it to the project, and building will succeed. (The actual symbols for Audio Units are located in another framework, IIRC it's AudioToolbox.)
audiounit framework not found ios - Apple Community
https://discussions.apple.com/thread/4954884
Question: Q: audiounit framework not found ios. i am using Xcode 4.6.1 (4H512), when i try to add the AudioUnit framework to my iOS 6.1 ld says: "framework not found AudioUnit", someone can help me please? More Less. Posted on Apr 8, 2013 1:57 PM
Apple Mach-O Linker Error: Xcode 6.1 (Example) | …
https://teamtreehouse.com/community/apple-macho-linker-error-xcode-61
I guess the error is with Xcode 6 and Xcode 6.1. The error in full is: "Framework not found AudioUnit. Apple Mach-O Linker Error (null): Linker command failed with exit code 1 (use -v to see invocation)" I have audio unit added as a framework. Thanks for your response.
Play Beep Sound in iphone Related to the Frequency & Decibels
https://www.py4u.net/discuss/1613092
How to play a sound of paticular frequency and framework not found AudioUnit question. ... , NULL); /* TO DO: the transition between two adjacent buffers (the same one actually) generates a "tick", even if the adjacent buffers represent a continuous signal. maybe using two buffers instead of one would fix it.
AudioUnit | Apple Developer Forums
https://developer.apple.com/forums/tags/audiounit
These utility classes extend or wrap Core Audio API's providing developers with the essential scaffolding to create audio effects, instruments, and generators on Apple platforms. They provide an easier to implement C++ class model wrapping the C framework APIs. Link: AudioUnitSDK Jam. AudioToolbox. AudioUnit.
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