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Object-Based Audio - Future Reality Lab
https://frl.nyu.edu/object-based-audio/
For example, GRIS is an open-source, free software for object-audio mixing and rendering. It allows for the rendering of audio to any speaker layout, up to 128 speakers. The audio can be played through any DAW, and is subsequently …
HTML DOM Audio Object - W3Schools
https://www.w3schools.com/jsref/dom_obj_audio.asp
Audio.Play Method (Microsoft.VisualBasic.Devices ...
https://docs.microsoft.com/en-us/dotnet/api/microsoft.visualbasic.devices.audio.play
Objects (Visual Basic) Playing Sounds (Visual Basic) Applies to .NET Framework 4.8 and other versions Play (Byte [], AudioPlayMode) Plays a .wav sound file. C# public void Play (byte[] data, Microsoft.VisualBasic.AudioPlayMode playMode); Parameters data Byte [] Byte array that represents the sound file. playMode AudioPlayMode
Audio() - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
There are three ways you can tell when enough of the audio file has loaded to allow playback to begin: Check the value of the readyState property. If it's HTMLMediaElement.HAVE_FUTURE_DATA, there's enough data available to begin playback and play for at least a short time. If it's HTMLMediaElement.HAVE_ENOUGH_DATA, then there's …
HTML | DOM Audio Object - GeeksforGeeks
https://www.geeksforgeeks.org/html-dom-audio-object/
It is used for returning an AudioTrackList object representing available audio tracks. autoplay: It is used for setting or returning whether the audio should start playing as soon as it is ready. buffered: It is used for returning a TimeRanges object representing the buffered parts of an audio. controller
HTML DOM Audio play() Method - W3Schools
https://www.w3schools.com/jsref/met_audio_play.asp
The play () method starts playing the current audio. Tip: This method is often used together with the pause () method. Tip: Use the controls property to display audio controls (like play, pause, seeking, volume, etc, attached on the audio).
javascript - Playing audio files from object array in js ...
https://stackoverflow.com/questions/20719940/playing-audio-files-from-object-array-in-js-jquery
I'm working on making an object to wrap controls around instances of html5 audio elements. For testing, I've made an object like this (simplified for readability).. function AudioObject (audio) { var innerAudio = audio; this.Play = function () { innerAudio.play () } } And I have an array holding instances of this AudioObject.
simpleaudio — simpleaudio 1.0.4 documentation
https://simpleaudio.readthedocs.io/en/latest/simpleaudio.html
Instances of WaveObject represent pieces of audio ready for playback. It encapsulates the audio data buffer, playback parameters (such as sample rate), and provides a method to initiate playback. Parameters: audio_data – object with audio data (must support the buffer interface) num_channels ( int) – the number of audio channels
Playing Sounds - Visual Basic | Microsoft Docs
https://docs.microsoft.com/en-us/dotnet/visual-basic/developing-apps/programming/computer-resources/playing-sounds
The My.Computer.Audio object provides methods for playing sounds. Playing Sounds Background playing lets the application execute other code while the sound plays.
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