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GitHub - Bwest981/Objective-C-MultiChannel-Mixer …
https://github.com/Bwest981/Objective-C-MultiChannel-Mixer-Project
Six channel audio mixer with play, pause, gain and pan controls. Additionally there is a crossfader for fading between the first two channels. - GitHub - Bwest981/Objective-C-MultiChannel-Mixer-Project: Six channel audio mixer with play, pause, gain and pan controls. Additionally there is a crossfader for fading between the first two channels.
Mixing MIDI audio channels using CoreAudio in Objective …
https://stackoverflow.com/questions/10132474/mixing-midi-audio-channels-using-coreaudio-in-objective-c
objective-c core-audio mixer coremidi. Share. Follow asked Apr 12 '12 at 21:57. James Andrews James Andrews. 3,160 3 3 gold badges 30 30 silver badges 43 43 bronze badges. Add a comment | 1 Answer Active Oldest Votes. 2 You don't need ring buffers or renderCallbacks if you just want to send msgs to the AUSamplers. ...
GitHub - rxi/cmixer: Portable ANSI C audio mixer for games
https://github.com/rxi/cmixer
A lightweight, portable ANSI C audio mixer for games. Features. Easy to use; Tiny: two files, around 600sloc; No dependencies (stb_vorbis is optional) Support for wav and ogg files if stb_vorbis is used; Simple API for adding custom formats; Resampling and seamless looping; Per-source gain, pan and pitch control; Fast, fixed-point internal processing; Getting Started
Mixer Audio Unit Subtypes - Apple Developer
https://developer.apple.com/documentation/audiotoolbox/1584150-mixer_audio_unit_subtypes
k Audio Unit Sub Type _Multi Channel Mixer An audio unit that can have any number of input buses, with any number of channels on each input bus, and one output bus. In macOS, the output bus can have any number of channels.
GitHub - welbesw/CoreAudioMixer: An investigation into ...
https://github.com/welbesw/CoreAudioMixer
CoreAudioManager contains the CoreAudio calls in a simple Objective-C class that encapsulates the C and Objective-C calls into the CoreAudio frameworks. This allows the UI elements to simply call into the Objective-C class as needed. I have implemented the UIViewController and other UI related code in Swift, but Objective-C could have just as ...
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