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linux - How do I play a sound in Octave? - Stack Overflow
https://stackoverflow.com/questions/1478071/how-do-i-play-a-sound-in-octave#:~:text=I%20don%27t%20really%20have%20time%20or%20motivation%20to,a%20certain%20sample%20rate%20%28defaults%20to%2044100%20Hz%29.
GNU Octave: Audio Data Processing
https://octave.org/doc/v4.2.1/Audio-Data-Processing.html
The audio signal y can be a vector or a two-column array, representing mono or stereo audio, respectively. If fs is not given, a default sample rate of 8000 samples per second is used. The optional argument nbits specifies the bit depth to play to the audio device and defaults to 8 bits. By default, y is automatically normalized to the range [-1, 1].
GNU Octave: Audio Player
https://octave.org/doc/v4.0.0/Audio-Player.html
The signal y can be a vector or a two-dimensional array. The following example will create an audioplayer object that will play back one second of white noise at 44100 sample rate using 8 bits per sample. y = randn (2, 44100) - 0.5; player = audioplayer (y, 44100, 8); play (player);
Audio Player (GNU Octave (version 5.2.0))
https://octave.org/doc/v5.2.0/Audio-Player.html
The signal y can be a vector or a two-dimensional array. The following example will create an audioplayer object that will play back one second of white noise at 44100 sample rate using 8 bits per sample. y = 0.25 * randn (2, 44100); player = audioplayer (y, 44100, 8); play (player);
GNU Octave: Audio Player
https://octave.org/doc/v4.2.1/Audio-Player.html
GNU Octave: Audio Player. : player = audioplayer (y, fs) : player = audioplayer (y, fs, nbits) : player = audioplayer (y, fs, nbits, id) : player = audioplayer (recorder) : player = audioplayer (recorder, id) Create an audioplayer object that will play back data y at sample rate fs . The optional arguments nbits, and id specify the bit depth ...
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