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OpenAL: Cross Platform 3D Audio

    http://www.openal.org/
    What is OpenAL? OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer.

3d-audio · GitHub Topics · GitHub

    https://github.com/topics/3d-audio
    Open source guides Connect with others; The ReadME Project Events Community forum ... This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. ... Modern C++ 2D/3D audio library. audio library cpp sdl modern-cpp sdl-mixer cpp-library 3d-audio ...

The Top 112 Audio Library Open Source Projects on Github

    https://awesomeopensource.com/projects/audio-library
    OpenShot Audio Library (libopenshot-audio) is a free, open-source project that enables high-quality editing and playback of audio, and is based on the amazing JUCE library. Audio ⭐ 108 Generic Go package designed to define a common interface to analyze and/or process audio data Libaudiodecoder ⭐ 105 The Cross-Platform Audio Decoder API

OpenAL Soft - Software 3D Audio

    https://openal-soft.org/
    OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API. OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by …

YSE - cross-platform sound engine - Attr-X

    http://attr-x.net/yse/
    YSE An advanced, cross-platform, 3D audio engine for audio art professionals and game developers. About YSE YSE is a C++ audio library. It runs on Windows, Linux, MacOS, Android and iOS. Our aim is to make YSE as easy to use as possible. Our tutorials and demo code will get you up to speed in a matter of hours.

GitHub - raizam/gamedev_libraries: A collection of open ...

    https://github.com/raizam/gamedev_libraries
    software implementation of the OpenAL 3D audio API: FNA-XNA/FAudio: FAudio - Accuracy-focused XAudio reimplementation for open platforms: soloud: Free, easy, portable audio engine for games ... PortAudio is a free, cross-platform, open-source, audio I/O library: resonance-audio: High fidelity spatial audio at scale. Networking. Lib Title; librg ...

C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. 12. PortAudio. PortAudio is an open-source cross-platform audio library for managing audio input/output. 13. RtAudio. RtAudio is a set of C++ classes that provide a common API for realtime audio input/output. 14. SoLoud.

A list of open source C++ libraries - cppreference.com

    https://en.cppreference.com/w/cpp/links/libs
    Open-source library and tools for audio and music analysis, description and synthesis (MIR) Affero GPLv3: FFTW: ... Open-source 3D Engine (former Amazon's Lumberyard) is a C++ multi-platform 3D engine to build AAA games, cinema-quality 3D …

Open3D – A Modern Library for 3D Data Processing

    http://www.open3d.org/
    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization.

c++ - Open source libraries for sound effects in games ...

    https://stackoverflow.com/questions/2400083/open-source-libraries-for-sound-effects-in-games
    3D sound spacialization Easy interface for capturing audio Manages memory efficiently, so that you don't have to worry about resources lifetime or storage Supports streaming for big files ; you can even write your custom streaming class for any source (network, ...) Supports multi-channels formats (mono, stereo, 4.0, 5.1, 6.1, 7.1)

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