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OpenCL GPU Audio - Stack Overflow

    https://stackoverflow.com/questions/20080892/opencl-gpu-audio
    OpenCL GPU Audio. Ask Question Asked 8 years, 2 months ago. Active 5 months ago. Viewed 10k times 16 11. There's not much on this subject, perhaps because it isn't a good idea in the first place. I want to create a realtime audio synthesis/processing engine that runs on the GPU. The reason for this is because I will also be using a physics ...

Next-Gen Sound Rendering with OpenCL - Khronos …

    https://www.khronos.org/assets/uploads/developers/library/2011-siggraph-opencl-bof/OpenCL-BOF-Intel-Sound-Rendering_SIGGRAPH-Aug11.pdf
    •Audio data divided into frames of 4096 samples of sound - Corresponds to ~100ms of sound for 44.1 kHz audio - Want: latency of single frame •Audio processed by OpenCL kernels one frame at a time Hard limit: ~100ms time budget per frame

Get OpenCL™ and OpenGL® Compatibility Pack - …

    https://www.microsoft.com/en-us/p/opencl-and-opengl-compatibility-pack/9nqpsl29bfff
    OpenCL™ and OpenGL® Compatibility Pack. This compatibility pack allows more of your favorite OpenCL™ and OpenGL® apps to run on a Windows 10 PC that doesn't have OpenCL and OpenGL hardware drivers installed by default. If a DirectX 12 driver is installed, supported apps will run with hardware acceleration for better performance. This ...

OpenCL GPU acceleration? - Audio Plugins - JUCE

    https://forum.juce.com/t/opencl-gpu-acceleration/19583
    I did a lot of research about this in the past and came to the conclusion that the reason nobody’s using OpenCL/CUDA in audio plugins (or audio software in general) is because the latency of transferring the buffer to the GPU, processing, then sending it back is actually often slower compared to just throwing it at a SIMD accelerated CPU operation.

TrueAudio Next - GPUOpen

    https://gpuopen.com/true-audio-next/
    The SDK comes packed with the following features: Fast OpenCL™ parallel batch convolution engine. Multi-threaded, multi-queue, real-time architecture Extendable open source API. CPU and GPU implementations for all functions. Sample applications for GPU acceleration of high-performance audio for gaming and professional applications.

OpenCL - NVIDIA Developer

    https://developer.nvidia.com/opencl
    OpenCL™ (Open Computing Language) is a low-level API for heterogeneous computing that runs on CUDA-powered GPUs. Using the OpenCL API, developers can launch compute kernels written using a limited subset of the C programming language on a GPU. NVIDIA is now OpenCL 3.0 conformant and is available on R465 and later drivers. This is supported on x86/x86_64 Linux …

OpenCL Programming Guide — ROCm 4.5.0 documentation

    https://rocmdocs.amd.com/en/latest/Programming_Guides/Opencl-programming-guide.html
    OpenCL C is a C-like language with extensions for parallel programming such as memory fence operations and barriers. Figure illustrates this model with queues of commands, reading/writing data, and executing kernels for specific devices. The devices are capable of running data- and task-parallel work.

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