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ScriptLaboC/C++

    http://scriptlabo.blog26.fc2.com/blog-category-10.html#:~:text=openFrameworks%E3%81%A7%E3%81%AFAudio%E5%85%A5%E5%8A%9B%20%28ofSoundStream%29%E3%81%AB%E5%AF%BE%E3%81%99%E3%82%8BFFT%E3%81%AE%E9%96%A2%E6%95%B0%E3%81%8C%E5%AE%9F%E8%A3%85%E3%81%95%E3%82%8C%E3%81%A6%E3%81%84%E3%81%AA%E3%81%84%E3%81%AE%E3%81%A7,ofxFft%E3%82%A2%E3%83%89%E3%82%AA%E3%83%B3%E3%82%92%E4%BD%BF%E7%94%A8%20http%3A%2F%2Fofxaddons.com%2Frepos%2F383%20%5B%E3%82%AA%E3%82%B9%E3%82%B9%E3%83%A1%E3%81%AE%E6%9B%B8%E7%B1%8D%5D
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Audio input FFT example - examples - openFrameworks

    https://forum.openframeworks.cc/t/audio-input-fft-example/186
    Here’s a basic Fast Fourier Transform implementation that’s kind of similar to the fmod one in the soundPlayer except that you can use it on incoming audio among other things. I’ve made a dirty C++ wrapper for Dominic Mazzoni’s FFT code that is used in Audacity among other things. I believe this code is GPL. As there are a bunch of general FFT related functions …

fft real time input audio..? - advanced - openFrameworks

    https://forum.openframeworks.cc/t/fft-real-time-input-audio/493
    http://forum.openframeworks.cc/t/audio-input-fft-example/186/0. that does fft of the mic input… you are already getting the input buffered (you set the buffer size when you kick off ofSoundStream) and the amounts you get it in (256, 512, etc) are reasonable for doing fft. with bigger buffers, you can detect lower frequencies. hope that helps! zach

sound | openFrameworks

    https://openframeworks.cc/documentation/sound/
    sound | openFrameworks sound Classes for playing sound files and sound input and output This module contains classes that do two main functionalities: Load and playback sound files through ofSoundPlayer Read and write sound directly from/to the sound card with ofSoundStream

ofBook/chapter.md at master · openframeworks/ofBook · …

    https://github.com/openframeworks/ofBook/blob/master/chapters/sound/chapter.md
    FFT. Running an FFT on your input audio will give you back a buffer of values representing the input's frequency content. A straight up FFT won't tell you which notes are present in a piece of music, but you will be able to use the data to take the input's sonic "texture" into account. For instance, the FFT data will let you know how much "bass" / "mid" / "treble" there is in the input at …

FFT Sound : Input Analysis - kate e watkins

    https://kateewatkins.com/FFT-Sound-Input-Analysis
    FFT Sound : Input Analysis Audio/Visual Systems & Machines || Spring 2011 Zachary Lieberman || openFrameworks ... March 2011 (3,512 views) Filed under OpenFrameworks Pinterest Map @ Stamen . Visually Workspace . AUDUBON @ STAMEN …

download | openFrameworks

    https://openframeworks.cc/setup/
    Inside examples you'll find a variety of examples that show what is possible with openFrameworks. They demonstrate font loading, graphics, audio input and output, sound file playback and FFT analysis, video grabbing, movie playing, image loading and saving, event handling, serial communication, and much more.

ofSoundStream | openFrameworks

    https://openframeworks.cc/documentation/sound/ofSoundStream/
    Documentation from code comments. Gives access to audio input and output devices. ofSoundStream controls access to your computer's audio input and output devices. For example, you could use an ofSoundStream to get live input from a microphone, or generate sound in realtime for your computer's speakers.. A typical openFrameworks app will use just one …

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