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LearnOpenGL - Audio
https://learnopengl.com/In-Practice/2D-Game/Audio
Audio Library - OpenGL - Khronos Forums
https://community.khronos.org/t/audio-library/49958
OpenAL is really different than OpenGL. Only the names look the same. OpenGL-like audio library will be included into OpenML. OpenML stands for Open Multimedia Library and is a kind of OpenGL extended to everything multimedia, including graphics (of course) and including audio (that you are talking about) as well as other stuff.
[Solved] Adding Sound in Opengl - CodeProject
https://www.codeproject.com/questions/689749/adding-sound-in-opengl
GLUT and OpenGL Utility Libraries
https://www.opengl.org/resources/libraries/
Recommended Free Audio Libraries? : opengl
https://www.reddit.com/r/opengl/comments/6zza5q/recommended_free_audio_libraries/
OpenAL: Cross Platform 3D Audio
Easy way to do sound? - OpenGL: Basic Coding - Khronos Forums
https://community.khronos.org/t/easy-way-to-do-sound/19305
I like libMikMode because it’s easy to use, plays up to 32 wave sounds, plays most MOD format music, and is mighty portable. Otherwise I believe that FMOD is probably the most competent audio library out there (MP3, CD audio, 3D sound etc).
OpenGL - The Industry Standard for High Performance …
OpenGL - Wikipedia
https://en.wikipedia.org/wiki/OpenGL
A list of open source C++ libraries - cppreference.com
https://en.cppreference.com/w/cpp/links/libs
It is composed of five modules: system, window, graphics (over OpenGL), audio and network. zlib/png license CMake SIGIL: Sound, Input, and Graphics Integration Library; mind-bogglingly simple, cross-platform, minimalist library for text, shapes, input, audio, and 2D images. Supported platforms: Windows, Linux and Raspberry Pi License Info: CMake
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