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Audion (software) - Wikipedia
https://en.wikipedia.org/wiki/Audion_(software)#:~:text=Audion%20was%20a%20media%20player%20developed%20by%20Panic.,freeware.%20It%20was%20retired%20on%2011%20November%202004.
Panic - Extras - The True Story of Audion
https://www.panic.com/extras/audionstory/
The PanicPack silently snuck away into history, and Audion 1.0 was finally released on the 16th of August, 1999. The Rivalry: If I can back our magical web time machine up a little bit, something unexpected happened while Audion was already well underway. Steve went down to Apple's Worldwide Developers Conference in San Jose for the first time!
Panic Revives Audion – 512 Pixels
https://512pixels.net/2021/01/panic-revives-audion/
Michael, writing on the Panic blog: Once upon a time, we made one of the earliest MP3 players for the Mac, Audion. We’ve come to appreciate that Audion captured a special moment in time, and we’ve been trying to preserve its history. Back in March, we revealed that we were working on converting Audion faces...
Panic - Goodies - Audion's Story: SoundJam
https://panic.com/extras/audionstory/popup-sjstory.html
The True Story of SoundJam. Bill Kincaid says: "One day back about, geez, what, 5 or 6 years ago now, I was on a long drive up to Willows, California, to the race track where I was going to spend a day practicing in my Formula Ford. I'd left [the Copland team at] Apple a year or so prior and was working for a startup, which didn't leave a lot of time for racing, but I was trying to keep my ...
Panic Blog » Saving Face
https://panic.com/blog/saving-face/
The faces aren’t just visual: they’re interactive. They’re also an important part of Panic’s history that has been inaccessible to modern computing devices for well over a decade. Although they were cutting-edge technology when Audion launched 21 years ago, porting them to modern Web browsers was an involved process.
/audion - Panic
https://download.panic.com/audion/
Panic Podcast. Follow the sidequests, subplots, and ...
https://podcast.panic.com/
Given enough time, even a business starts to collect some interesting stories. And Panic, Portland's long-standing software company/video game publisher/hardware developer/who knows what, has been around for a long time. Our host, Christa Mrgan, takes a look at the strange, funny, interesting, and useless parts of Panic, through interviews, stories, and Cabel's rambling asides.
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