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KH2 lag and echoing/robotic sound issues - PCSX2
https://forums.pcsx2.net/Thread-KH2-lag-and-echoing-robotic-sound-issues
Joined: Dec 2012. Reputation: 0. #3. 12-31-2012, 05:49 AM. (12-30-2012, 10:27 PM)Topken Wrote: Set audio to asynch instead of timestrech and that will help out. thanks worked like a charm now my problem is how to smoothen …
ps2 - How do I fix audio emulation on PCSX2? - Arqade
https://gaming.stackexchange.com/questions/254799/how-do-i-fix-audio-emulation-on-pcsx2
Try every audio option ONE AT A TIME and note performance ( do not ignore the 'one at a time' rule). Repeat this with the video settings (the audio will stutter if the CPU gets bogged down. While it's unlikely that your GPU is the bottle neck, being that it's an emulator, absolutely everything has to go through the CPU).
Gamestream and PCSX2, is there some | NVIDIA GeForce …
https://www.nvidia.com/en-us/geforce/forums/gamestream/19/222302/gamestream-and-pcsx2-is-there-some-trick/
If I manually load a game I can hear audio. If I load via a batch file, here is a sample one @ECHO OFF; U: CD PCSX2; START U: \PCSX2\pcsx2. exe U: \PCSX2\ISO\Kingdom_Hearts. iso --nogui --fullscreen ; then I can hear the game audio right away without intervention but still black screen.
Alter Echo - PCSX2 Wiki
https://wiki.pcsx2.net/Alter_Echo
Game review links: Metacritic : 62/100. Game description: Alter Echo tells the story of a futuristic world where psychics, known as shapers, can use a special substance called Plast to form anything from weapons to buildings. The world's greatest shaper, Paavo, has made a breakthrough on a faraway planet, creating a new, more-powerful Plast ...
Still no 5.1 audio support? - ..:: PCSX2 Forums
https://forums.pcsx2.net/Thread-Still-no-5-1-audio-support
(02-22-2018, 02:34 AM) dabore Wrote: ugh. what? spare me with tech babble. i know the ps2 can passthru or decode whatever 5.1 audio from a dvd video. it may be a fixed decoder block even. i setup a home cinema with a ps2 and a good 3D shot. it doesn't mean that games can use the same when rendering in realtime. the game audio is rendered on the ...
Abnormal speeds when starting and choppy sound ... - PCSX2
https://forums.pcsx2.net/Thread-Abnormal-speeds-when-starting-and-choppy-sound-need-help
PCSX2 Graphics: GSdx 890 (MSVC Graphics 15.00 SSE2) 0.1.14 Sound: P.E.Op.S. SPU2 1.9.0 Game: Shin Megami Tensei: Persona 4 I've tried throwing around a few things and some how manage to get a decent frame rate of 40+ but problem is that when i did that the sound was so choppy and screwed up that it was unplayable.
Echo Night: Beyond - PCSX2 Wiki
https://wiki.pcsx2.net/Echo_Night:_Beyond
Sound/Pad NTSC-U Windows Intel Core i7 @ 3.4Ghz; Nvidia GTX 285 768MB; 1.1.0 r5754 GSdx 5752 SSE41 SPU2-X 5733 2.0.0; LilyPad 5403 0.11.0; Has missing walls, etc.. in hardware mode. Looks fine in software mode. Runs at full speed.
Ecco the Dolphin: Defender of the Future - PCSX2 Wiki
https://wiki.pcsx2.net/index.php/Ecco_the_Dolphin:_Defender_of_the_Future
Developer(s): Appaloosa Interactive Publisher(s): SCEE (EU), Acclaim (US) Genre: Action, Adventure Wikipedia: Link Game review links: IGN: 7.8/10, GameSpot: 7.4/10, Metacritic: 71/100 Game description: When an evil force threatens to destroy the Earth, it's up Ecco the Dolphin to save the future!Everyone's favorite mammal makes his PlayStation 2 debut in Ecco …
Weird Audio Issue (Armored Core 2) : PCSX2
https://www.reddit.com/r/PCSX2/comments/b1w3sf/weird_audio_issue_armored_core_2/
CPU: Intel Core i7-3770 @ 3.4GHz. GPU: NVidia GTX 1070 (Driver version 419.17) RAM: 16GB. OS: Windows 10 Pro 1803 (Version 10.0.17134) PCSX2 Version 1.4.0 (Sorry I can't remember where I downloaded it) All audio-related settings are default (screenshot above) Game: Armored Core 2. Format: ISO (self-ripped via ImgBurn) Happy to provide more info ...
Your audio device may cause an echo - support.microsoft.com
https://support.microsoft.com/en-us/office/your-audio-device-may-cause-an-echo-124e3b6c-6d01-4db2-94a3-75c0ecc289c3
Lower your speaker volume to reduce the echo. If your microphone or audio device is near a wall or other reflective surface that does not absorb sound, consider moving the microphone or changing its direction away from the reflective surface to reduce potential echoes.
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