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Grandia III - PCSX2 Wiki
https://wiki.pcsx2.net/index.php/Grandia_III
Game description: Grandia III is the latest installment in the long-running Square Enix role-playing series and the sequel to Grandia II. You play as Yuuki, a 16-year-old boy with aspirations of being a pilot. When you discover that a powerful adversary is bent on world domination, it is up to you and the members of your party to find and stop him.
Grandia III Sound Beep/Screech - PCSX2
https://forums.pcsx2.net/Thread-Grandia-III-Sound-Beep-Screech
When you use async mixing, the audio will go off-sync at times. Use timestretch to fix the sync (but live with slowing down audio). thanks a lot, will do just that if I run into that problem again. side note: thanks for the responses and keep up the good work, pcsx2 is looking great. I hope it continues to grow and prosper.
Grandia III CodeBreaker Codes (NTSC-U)
https://www.almarsguides.com/retro/walkthroughs/ps2/games/GrandiaIII/CodeBreaker/
This page contains all of the CodeBreaker cheat codes I have for Grandia III (NTSC-U). If you're playing with the PCSX2 Emulator and you'd like to use the codes on this page I recommend heading over to my How To Use Cheat Codes on PCSX2 Guide.This will explain how to setup and use the codes on this page with that emulator.
ps2 - How do I fix audio emulation on PCSX2? - Arqade
https://gaming.stackexchange.com/questions/254799/how-do-i-fix-audio-emulation-on-pcsx2
This will be obvious to most people who have spent more than a few minutes tinkering with PCSX2's settings, but on Windows you can see the framerate displayed in the title bar of the game window. This is a handy approximation of how well the game is performing, and in my experience so far, audio performance problems are usually connected to ...
Audio / video out of sync in cutscenes - PCSX2
https://forums.pcsx2.net/Thread-Audio-video-out-of-sync-in-cutscenes
Reputation: 0. #9. 05-30-2016, 07:20 PM. (05-30-2016, 07:08 PM)FlatOut Wrote: Set module to 1 - XAudio 2 and Synchronizing Mode to Timestretch. The async synchronizing mode is likely causing this issue. It seems to sync with the video but I get a high variance in High and low FPS so they sometimes talk proper fast and other times proper slow ...
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