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ios - How to simply play a CMSampleBufferRef audio …
https://stackoverflow.com/questions/23249034/how-to-simply-play-a-cmsamplebufferref-audio-data
I'm capturing audio within an AVCaptureSession, now I'm about to play it. I'm really not into lower level audio processing, so ObjectAL seems a fair choice for this, so I tried to get buffer pointer, some format information, then create an ObjectAL buffer.
CMSampleBuffer 分析 - 简书
https://www.jianshu.com/p/49fa6ac26095
CMSampleBufferRef 这是一个包含零个或多个解码后(未解码)特定媒体类型的样本(音频,视频,多路复用等)。 API注释 A reference to a CMSampleBuffer, a CF object containing zero or more compressed (or uncompressed) samples of a particular media type (audio, video, muxed, etc).
CMSampleBufferRef App Audio Noise · Issue #59 · …
https://github.com/daniulive/SmarterStreaming/issues/59
Hi, When I try to stream app audio via ReplayKit, I hear nothing but noise on the feed, but when I save the buffer stream into an audio file, the audio sounds fine. ... CMSampleBufferRef App Audio Noise #59. Closed agmoElle opened this issue Aug 27, 2018 · 6 comments ... no matter how far I am away from the player side, the noise still ...
Apple Developer Documentation
https://developer.apple.com/documentation/coremedia/cmsamplebuffer-u71
Overview. Sample buffers are Core Foundation objects that the system uses to move media sample data through the media pipeline. An instance of CMSample Buffer contains zero or more compressed (or uncompressed) samples of a particular media type and contains one of the following:. A CMBlockBuffer of one or more media samples. A CVImageBuffer, a reference to …
CMSampleBufferSetDataBufferFromAud… | Apple …
https://developer.apple.com/forums/thread/11418
This makes me confident that my AUGraph is properly setup as I can hear things working. I am setting the subType to GenericOutput though so I can do the rendering myself and get back the adjusted audio. I am reading in the audio and i pass the CMSampleBufferRef off to copyBuffer. This puts the audio into a circular buffer that will be read in ...
Play audio with movie · GitHub
https://gist.github.com/pgodino/3819907
Play audio with movie. # define max ( a, b ) ( ( (a) > (b)) ? (a) : (b) ) # define min ( a, b ) ( ( (a) < (b)) ? (a) : (b) ) /** This determines whether to play back a movie as fast as the frames can be processed, or if the original speed of the movie should be respected. Defaults to NO.
Fix sound problems in Windows 10 - support.microsoft.com
https://support.microsoft.com/en-us/windows/fix-sound-problems-in-windows-10-73025246-b61c-40fb-671a-2535c7cd56c8
The audio troubleshooter might be able to fix audio problems automatically. To run the troubleshooter. In the search box on the taskbar, type audio troubleshooter, select Fix and find problems with playing sound from the results, then select Next.. Select the device you want to troubleshoot and then continue through the troubleshooter.
Playing User Audio with iOS | Chris Mills
https://coderchrismills.wordpress.com/2012/01/29/playing-user-audio-w/
I don't write here anymore. You can now find me at coderchrismills.com. A few months back someone asked me show them how to play audio from a users music library on iOS. I took this opportunity to demo music analysis program that covers a few things in one project. How to use blocks and NSOperationQueue…
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