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android - How to play InputStream of an audio file that's ...
https://stackoverflow.com/questions/36552381/how-to-play-inputstream-of-an-audio-file-thats-not-within-a-url-or-storage
If you have real file on the phone memory, you don't need to wrap it to the InputStream to play it in MediaPlayer! player.setDataSource (new InputStreamMediaDataSource (new FileInputStream (file), file.length ())); } else player.setDataSource (this, mediaUri);
media player - Create mediaplayer with inputstream in ...
https://stackoverflow.com/questions/5272664/create-mediaplayer-with-inputstream-in-android
it is also possible to play PCM uncompressed audio from an InputStream in android. goole it. if you can do decoding in software with JLayer or something and output it as PCMto the audio interface that should do the trick too but without hardware acceleration. Pick your poison I guess. I chose option B.
How to play MP3 from InputStream? : androiddev
https://www.reddit.com/r/androiddev/comments/8d0sgx/how_to_play_mp3_from_inputstream/
GoneMAD Software. Thanks! On API 23, you can use MediaPlayer.setDatasource (MediaDataSource dataSource). You just have to implement a MediaDataSource wrapping your InputStream. Embed a lightweight web server to serve your InputStream to MediaPlayer.setDataSource (String path) where path is an internal http URL.
Sharing audio input | Android Developers
https://developer.android.com/guide/topics/media/sharing-audio-input
Sharing audio input. Audio input usually comes from the built-in mic, an external mic, or an audio interface attached to the device. Audio input can also come from a phone conversation. Sometimes two or more apps might both want to "capture" the same audio input. They may be performing different tasks.
InputStream | Android Developers
https://developer.android.com/reference/java/io/InputStream
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android AudioRecord class to record an audio and play it ...
https://stackoverflow.com/questions/29626112/android-audiorecord-class-to-record-an-audio-and-play-it-back
record.startRecording(); -- Audio is recording track.play(); -- playing the audio while (true) { num = record.read(lin, 0, 1024); -- Record gets stored track.write(lin, 0, num); -- play the audio } Recording the stream and playing the stream happens simultaneously?
Android Audio - Xamarin | Microsoft Docs
https://docs.microsoft.com/en-us/xamarin/android/app-fundamentals/android-audio
The Android OS provides extensive support for multimedia, encompassing both audio and video. This guide focuses on audio in Android and covers playing and recording audio using the built-in audio player and recorder classes, as well as the low-level audio API. It also covers working with Audio events broadcast by other applications, so that developers can build …
Enable Audio Through USB In Your Android Device - …
https://www.youtube.com/watch?v=PgNl051jm2Y
This video tutorial is on how to enable Audio through the micro USB in android devices.
How to play audio file in Android | en.proft.me
https://en.proft.me/2018/05/8/how-play-audio-file-android/
OpenSL supported was added on Android 2.3+. USB Audio is included in Android 5.0+ (API 21), but is not yet supported by most devices. Playing Audio. If you want to play audio in your Android apps, there are three APIs to choose from. You need to choose the approach that best matches your needs. MediaPlayer. Streams and decodes in real time for local or remote …
How to play an InputStream using Exoplayer? · Issue #1086 ...
https://github.com/google/ExoPlayer/issues/1086
If you're feeding content from the InputStream directly into the AudioTrack then the data being provided by the InputStream is probably unpackaged and decompressed audio. ExoPlayer handles packaged and compressed media. It's very unclear what the goals are here. What's wrong with your existing AudioTrack based solution? Given the apparent constraints …
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