We have collected the most relevant information on Play Audio Iphone Objective C. Open the URLs, which are collected below, and you will find all the info you are interested in.


Play Audio iOS Objective-C - Stack Overflow

    https://stackoverflow.com/questions/11525942/play-audio-ios-objective-c
    The following code should successfully play an audio file. I have only used it with an mp3, but I imagine it should also work with m4a. If this code does not work, you could try changing the format of the audio file. For this code, the audio file is located in the main project directory. /* Use this code to play an audio file */ NSString ...

iOS playing audio in the background - Jonathan Sagorin

    https://www.sagorin.org/ios-playing-audio-in-background-audio/
    This post describes whats required to get your iOS app to play audio in the background. Sample code is available on GitHub for both Swift. and Objective-C. UPDATE (28 Dec, 2021) sample code repos (Swift and Objective-C) have been updated to Support Swift 5, Xcode 13 and iOS deployment target 15.1

Objective C :- How to Create And Play Background Audio ...

    https://www.youtube.com/watch?v=Xq2-ICikYRY
    iOS(Video):- An Introduction Of Audio Player(AvAudioPlayer) Objective-C Hindi By Yogesh Patel.Source Code:- https://github.com/yogeshpatel4me/Objective-C---H...

Play an audio file in Objective-c (Example) - Coderwall

    https://coderwall.com/p/v5if6q/play-an-audio-file-in-objective-c
    A protip by vincentsaluzzo about audio, aac, avfoundation, mp3, player, wav, objective-c, avaudioplayer, and ios.

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Controlling Playback func prepareToPlay() -> Bool Prepares the player for audio playback. func play() -> Bool Plays audio asynchronously. func play(atTime: TimeInterval) -> Bool Plays audio asynchronously, starting at a specified point in the audio output device’s timeline. func pause() Pauses audio playback. func stop()

Playing Audio on an iPhone using AVAudioPlayer - …

    https://www.techotopia.com/index.php/Playing_Audio_on_an_iPhone_using_AVAudioPlayer
    This can be achieved by selecting the product target entry from the project navigator panel (the top item named audio) and clicking on the Build Phases tab in the main panel. In the Link Binary with Libraries section click on the ‘+’ button, select the AVFoundation.framework entry from the resulting panel and click on the Add button.

Now you know Play Audio Iphone Objective C

Now that you know Play Audio Iphone Objective C, we suggest that you familiarize yourself with information on similar questions.