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Volume Control Using AVAudioPlayer In Xamarin iOS App

    https://www.c-sharpcorner.com/article/volume-control-using-avaudioplayer-in-xamarin-ios-app/#:~:text=Using%20an%20AVAudioPlayer%20Play%20sounds%20of%20any%20duration.,one%20sound%20per%20audio%20player%2C%20with%20precise%20synchronization.
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Playing Multiple Sounds at Once Using AVAudioPlayer

    https://stackoverflow.com/questions/27681276/playing-multiple-sounds-at-once-using-avaudioplayer
    NSString *soundOne = [[NSUserDefaults standardUserDefaults] valueForKey:senderString]; NSURL *url = [NSURL URLWithString:[soundOne stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; _audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:nil]; switch ([sender tag]) { case 1: …

Using AVAudioPlayer to play sounds in iOS applications ...

    https://www.javatpoint.com/using-avaudioplayer-to-play-sounds-in-ios-applications
    We can use the AVAudioPlayer to play audio of any duration from a file or buffer. We can also control the volume, rate, panning, and looping behavior of the played audio. It plays multiple sounds simultaneously by synchronizing the playback of multiple players. The AVAudioPlayer provides the following methods to control the playback behavior.

How To Play Sounds - AVAudioPlayer Tutorial (For 2019)

    https://codewithchris.com/avaudioplayer-tutorial/
    Playing the sound Whereever you want to play the sound, simply call the play method of the AVAudioPlayer object! audioPlayer.play () To make things more interesting, I decided to add a button to the Storyboard. I changed the text property to “ Drum! ” and centered the button vertically and horizontally to not have to worry about any device’s size.

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    That can then get passed to AVAudioPlayer to create an audio player object, at which point – finally – you can play the sound. Here's the code: Here's the code: let path = Bundle.main.path(forResource: "example.mp3", ofType:nil)! let url = URL(fileURLWithPath: path) do { bombSoundEffect = try AVAudioPlayer(contentsOf: url) bombSoundEffect?.play() } catch { // …

Playing Sound in tvOS with AVAudioPlayer in Xamarin ...

    https://docs.microsoft.com/en-us/xamarin/ios/tvos/app-fundamentals/sounds
    You can use the AVAudioPlayer to do the following: Play sounds of any duration with optional looping. Play multiple sounds at the same time with optional synchronization. Control volume, playback rate and stereo positioning for each sounds playing. Support features such as fast forward or rewind. ...

Playing sound with AVAudioPlayer in Xamarin.Mac - …

    https://docs.microsoft.com/en-us/xamarin/mac/app-fundamentals/sounds
    You can use the AVAudioPlayer class to do the following: Play sounds of any duration with optional looping. Play multiple sounds at the same time with optional synchronization. Control volume, playback rate and stereo positioning for each sounds playing. Support features such as fast forward or ...

Apple Developer Documentation

    https://developer.apple.com/documentation/avfaudio/avaudioplayer
    Prepares the player for audio playback. func play() -> Bool Plays audio asynchronously. func play(atTime: TimeInterval) -> Bool Plays audio asynchronously, starting at a specified point in the audio output device’s timeline. func pause() Pauses audio playback. func stop() Stops playback and undoes the setup the system requires for playback.

AVAudioPlayer In Xamarin iOS App - c-sharpcorner.com

    https://www.c-sharpcorner.com/article/avaudioplayer-in-xamarin-ios-app4/
    The steps given below are required to be followed in order to play sound using AVAudioPlayer in Xamarin iOS, using Xamarin Studio. Step 1 Go to Xamarin Studio. Click New Solution—> select iOS—>select App--> Choose single View App. Afterwards, click Next. Step 2 In this step, configure your app. Give the app name (Ex:sample), Organization Identifier.

Volume Control Using AVAudioPlayer In Xamarin iOS App

    https://www.c-sharpcorner.com/article/volume-control-using-avaudioplayer-in-xamarin-ios-app/
    Using an AVAudioPlayer Play sounds of any duration. Play sounds from files or memory buffers. Loop sounds. Play multiple sounds simultaneously, one sound per audio player, with precise synchronization. Control relative playback level, stereo positioning, and playback rate for each sound you are playing.

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