We have collected the most relevant information on Playstation Xa Audio. Open the URLs, which are collected below, and you will find all the info you are interested in.
XA Audio - XentaxWiki
https://wiki.xentax.com/index.php/XA_Audio#:~:text=XA%20stands%20for%20%22eXtended%20Architecture%22%20%28extending%20the%20%22Yellow,the%20end%20for%20error%20correction--just%204%20leftover%20bytes.
Romhacking.net - Utilities - XA Audio Converter
https://www.romhacking.net/utilities/894/
Description: This tool allows fast and easy conversion of XA files. It converts XA to WAV and WAV to XA. It can also preview Playstation audios in …
XA Audio - XentaxWiki
https://wiki.xentax.com/index.php/XA_Audio
XA files are PlayStation 1 audio files. XA stands for "eXtended Architecture" (extending the "Yellow Book" standard). The XA ADPCM Audio on PlayStation discs are stored in "Green Book" "Mode 2 Form 2" sectors.
Hi everyone, I need a help with PSX .XA audio | PSX-Place
https://www.psx-place.com/threads/hi-everyone-i-need-a-help-with-psx-xa-audio.9098/
On the next screen, uncheck everything except XA if you don't want to rip other media. Click on Start and save the resulting file. Now right click and choose File / Open Analyze Data and select the file you just have created. Then you have to double click the file you want to open on the selector window.
Using .XA In PlayStation Development
https://psx.arthus.net/code/XA/XATUT.pdf
PlayStation .STR with audio, is a type of .XA file, mainly due to the fact that the audio needs to be.XA so that during playback the audio is passed directly through the sound system without the CPU or programmer having to do anything. It is possible to interleave more than one audio track
Now you know Playstation Xa Audio
Now that you know Playstation Xa Audio, we suggest that you familiarize yourself with information on similar questions.