We have collected the most relevant information on Portaudio Callback Return. Open the URLs, which are collected below, and you will find all the info you are interested in.


Proposed Changes to PortAudio

    http://portaudio.com/docs/proposals/019-NotifyClientWhenAllBuffersHavePlayed.html#:~:text=PortAudio%20allows%20clients%20to%20terminate%20a%20stream%20by,stream%20has%20actually%20completed%20playing%20all%20audio%20data.
    none

c++ - Portaudio Callback Function Example - Stack Overflow

    https://stackoverflow.com/questions/26172522/portaudio-callback-function-example

    PortAudio: Writing a Callback Function

      http://www.portaudio.com/docs/v19-doxydocs/writing_a_callback.html

      PortAudio: portaudio.h File Reference

        http://files.portaudio.com/docs/v19-doxydocs/portaudio_8h.html

        PortAudio - an Open-Source Cross-Platform Audio API

          http://portaudio.com/

          Proposed Changes to PortAudio

            http://portaudio.com/docs/proposals/019-NotifyClientWhenAllBuffersHavePlayed.html

            PortAudio Tutorial - Columbia University

              https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_callback.html
              Your callback function must return an int and accept the exact parameters specified in this typedef: typedef int (PortAudioCallback)( void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, PaTimestamp outTime, void *userData );

            PyAudio Documentation — PyAudio 0.2.11 documentation

              https://people.csail.mit.edu/hubert/pyaudio/docs/
              PyAudio # define callback (2) def callback (in_data, frame_count, time_info, status): data = wf. readframes (frame_count) return (data, pyaudio. paContinue) # open stream using callback (3) stream = p. open (format = p. get_format_from_width (wf. getsampwidth ()), channels = wf. getnchannels (), rate = wf. getframerate (), output = True, stream_callback = callback) # start …

            Streams using NumPy Arrays — python-sounddevice, version 0.4.4

              https://python-sounddevice.readthedocs.io/en/0.4.4/api/streams.html
              In order for a stream to maintain glitch-free operation the callback must consume and return audio data faster than it is recorded and/or played. PortAudio anticipates that each callback invocation may execute for a duration approaching the duration of frames audio frames at the stream’s sampling frequency. It is reasonable to expect to be able to utilise 70% or more of the …

            Python - pyaudio - DevTut

              https://devtut.github.io/python/pyaudio.html
              In callback mode, PyAudio will call a specified callback function (2) whenever it needs new audio data (to play) and/or when there is new (recorded) audio data available. Note that PyAudio calls the callback function in a separate thread. The function has the following signature callback (<input_data>, <frame_count>, <time_info>, <status_flag>) and must return a tuple containing …

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