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PortAudio: Example programs demonstrating PortAudio …
http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
Distort input like a fuzz box. file paex_mono_asio_channel_select.c Play a monophonic sine wave on a specific ASIO channel. file paex_ocean_shore.c Generate Pink Noise using Gardner method, and make "waves". Provides an example of how to post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer. file paex_pink.c
PortAudio example · GitHub
https://gist.github.com/zhaostu/fb197be2a465efc35b8e
a0 [i] = input [i * 2] a1 [i] = input [i * 2 + 1]} y0:= RecursiveFFT (a0) y1:= RecursiveFFT (a1) result:= make ([] complex128, n, n) for i:= 0; i < halfLen; i ++ {v:= w * y1 [i] result [i] = y0 [i] + v: result [i + …
PortAudio, PortAudioSharp C# (CSharp) Code Examples ...
https://csharp.hotexamples.com/examples/PortAudioSharp/PortAudio/-/php-portaudio-class-examples.html
throw new Exception("Can't initialize audio"); } int apiCount = PortAudio.Pa_GetHostApiCount(); for (int i = 0; i < apiCount; i++) { PortAudio.PaHostApiInfo availableApiInfo = PortAudio.Pa_GetHostApiInfo(i); log("available API index: " + i + "\n" + availableApiInfo.ToString()); } this.hostApi = apiSelect(); log("selected Host API: " + this.hostApi); this.apiInfo = …
PortAudio real-time audio processing for continuous …
https://stackoverflow.com/questions/44645466/portaudio-real-time-audio-processing-for-continuous-input-stream
Example code of processing audio input: #define FRAME_SIZE 1024 #define CIRCULAR_BUFFER_SIZE (FRAME_SIZE * 4) float buffer [CIRCULAR_BUFFER_SIZE]; typedef struct { int read, write; float vol; } paData; static int paStreamCallback (const void* input, void* output, unsigned long samplesPerFrame, const PaStreamCallbackTimeInfo* timeInfo, …
PortAudio - an Open-Source Cross-Platform Audio API
Many applications use PortAudio for Audio I/O. PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc.
GitHub - PortAudio/portaudio: PortAudio is a cross ...
https://github.com/PortAudio/portaudio
PortAudio is a cross-platform, open-source C language library for real-time audio input and output. - GitHub - PortAudio/portaudio: PortAudio is a cross-platform, open-source C language library for real-time audio input and output. ... And see the examples/ and test/ directories for many examples of usage. (We suggest examples/paex_saw.c for an ...
PyAudio Documentation — PyAudio 0.2.11 documentation
https://people.csail.mit.edu/hubert/pyaudio/docs/
To use PyAudio, first instantiate PyAudio using pyaudio.PyAudio() (1), which sets up the portaudio system. To record or play audio, open a stream on the desired device with the desired audio parameters using pyaudio.PyAudio.open() (2). This sets up a pyaudio.Stream to play or record audio.. Play audio by writing audio data to the stream using pyaudio.Stream.write(), or read …
PortAudio: Blocking Read/Write Functions
http://portaudio.com/docs/v19-doxydocs/blocking_read_write.html
The example below, excepted from patest_read_write_wire.c, shows how to open the default device, and pass data from its input to its output for a set period of time. Note that we use the default high latency values to help avoid underruns since we are usually reading and writing audio data from a relatively low priority thread, and there is ...
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