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an Open-Source Cross-Platform Audio API - PortAudio

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API. PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

[Portaudio] Portaudio, iPhone and AudioQueue

    https://portaudio.music.columbia.narkive.com/aUf7YwaN/iphone-and-audioqueue
    the portaudio framework would be nice. The ideia is to make other resources that uses portaudio available for the iPhone OS 3 (ie. pjsip). I've managed to compile for example pjsip for the iPhone OS 3.1.2 (armv6) with the --no-sound option. The missing part is a compatible implementation on portaudio for the Mac OS on the iPhone.

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/apps.html
    PortAudio is a cross platform, open-source, audio I/O library. It provides a very simple API for recording and/or playing sound using a simple callback function.

PocketAudio for iPhone, iPad and iPod Touch

    http://www.senstic.com/iphone/PocketAudio/PocketAudio.aspx
    Connect your iOS device to your home network using Wi-Fi. Start PocketAudio on iOS device, and the app will automatically connect to your computer. The bottom of your iOS device screen should display "Connected to your_computer_name:port." Configure your Windows/Mac program to use PocketAudio as your audio input and/or output device.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

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