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Download PortAudio
http://files.portaudio.com/download.html
PortAudio - an Open-Source Cross-Platform Audio API Download PortAudio You can download PortAudio source code in a single archive file below. It contains the complete code for all supported platforms, eg. Windows, Linux, Mac OS X, etc. Stable Releases Release Notes April 6, 2021 - tag v19.7.0 This is the new v19.7.0 stable release.
an Open-Source Cross-Platform Audio API - PortAudio
PortAudio is a free, cross-platform, open-source, audio I/O library.It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA).
PortAudio download | SourceForge.net
https://sourceforge.net/projects/portaudio/
Download PortAudio for free. Portable cross-platform audio I/O library. This SourceForge project is a stub. The project is currently hosted at Assembla.
Download PortAudio 18.1 - Softpedia - Free Downloads ...
https://www.softpedia.com/get/Programming/Components-Libraries/PortAudio.shtml
Download PortAudio - Portable cross-platform Audio API. PortAudio was designed to be a free, cross platform, open-source, audio I/O library.
Portaudio Download (APK, EOPKG, IPK, PKG, RPM, TGZ, TXZ ...
https://pkgs.org/download/portaudio
Alpine Main aarch64 Official portaudio-19.7.0-r0.apk: A cross-platform, open-source C language library for real-time audio input and output: Alpine Main x86_64 Official portaudio-19.7.0-r0.apk
GitHub - PortAudio/portaudio: PortAudio is a cross ...
https://github.com/PortAudio/portaudio
PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client. Audio can be processed in various formats, including 32 bit floating point, and will be converted ...
GitHub - spatialaudio/portaudio-binaries: Pre-compiled ...
https://github.com/spatialaudio/portaudio-binaries
Open the file mxe/src/portaudio.mk and change --with-winapi=wmme,directx,wdmks,wasapi to --with-winapi=wmme,directx,wdmks,wasapi,asio (and make sure to keep the backslash at the end of the line). To the first line starting with "$(MAKE)", append " EXAMPLES= SELFTESTS=" (without the quotes). Delete the 4 lines before the last line …
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