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PortAudio Tutorial

    https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_mac_osx.html
    by James Vanlommel. Create a new CodeWarrior project using Mac OS C++ Stationery. Then choose Mac OS X Mach-O > Standard Console > C++ Console Mach-O. In the project window, Clear the HelloWorld.cpp file and add the source files from above to your Project. Add a test file of your choosing, like. patests /patest_sine8.c.

PortAudio Tutorial

    https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_mac.html
    Compiling for Macintosh. To compile a Macintosh application with the PortAudio library, add the following source files to your project: pa_mac:pa_mac.c pa_common:pa_lib.c pa_common:portaudio.h pa_common:pa_host.h. Also add the Apple SoundLib to your project. You may try compiling the "pa_tests:patest_saw.c" file first because it is the simplest.

PortAudio Tutorial

    https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_asio.html
    Several files are common to all PortAudio implementations. Add the following source files to your project: pa_common/pa_lib.c pa_common/portaudio.h pa_common/pa_host.h To use ASIO with the PortAudio library add the following: pa_asio/pa_asio.cpp Macintosh Specific Note: there is a bug in the Macintosh ASIO code. Mac users should read the file …

portaudio/tutorial_start.dox at master · PortAudio ...

    https://github.com/PortAudio/portaudio/blob/master/doc/src/tutorial/tutorial_start.dox
    In this tutorial, we'll show how to use the callback architecture to play a sawtooth wave. Much of the tutorial is taken from the file paex_saw.c, which is part of the PortAudio distribution. When you're done with this tutorial, you'll be armed with the …

PortAudio: Main Page

    http://www.portaudio.com/docs/v19-doxydocs/index.html
    Overview. PortAudio is a cross-platform, open-source C language library for real-time audio input and output. The library provides functions that allow your software to acquire and output real-time audio streams from your computer's hardware audio interfaces. It is designed to simplify writing cross-platform audio applications, and also to simplify the development of audio software in …

PortAudio: Writing a Callback Function

    http://www.portaudio.com/docs/v19-doxydocs/writing_a_callback.html
    Windows amd Mac OS schedulers have no real-time safe priority inversion prevention. Other platforms require special mutex flags. In addition, it is not safe to call any PortAudio API functions in the callback except as explicitly permitted in the documentation. Your callback function must return an int and accept the exact parameters specified ...

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

How to install pyaudio on mac using Python 3? - Stack …

    https://stackoverflow.com/questions/33851379/how-to-install-pyaudio-on-mac-using-python-3
    Steps: I assume you are using a mac osx. download homebrew by pasting this code at any terminal point /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" After installing homebrew, install portaudio: brew install portaudio. Finally install pyaudio using pip pip install pyaudio

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