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c++ - Sending audio across a network using PortAudio ...

    https://stackoverflow.com/questions/9911833/sending-audio-across-a-network-using-portaudio
    As the title may suggest, I am using the PortAudio library to record audio input in order to send the data across a network to another machine where the audio will be played back. This is as a precursor to creating a basic voice chat program.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API. PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio - portable audio I/O library. PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/docs.html
    PortAudio is a cross platform, open-source, audio I/O library. It provides a very simple API for recording and/or playing sound using a simple callback function.

Ethernet Audio - Sound on Sound

    https://www.soundonsound.com/techniques/ethernet-audio
    AVB defines two traffic classes: Class A and Class B. Class A specifies an end-to-end latency of 2ms or less over seven network hops, a specification which requires full-duplex 100Mb/s or gigabit Ethernet connections or better for its implementation. Class B, meanwhile, specifies sub-50ms latency over seven hops, allowing up to two of those ...

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