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PortAudio: Example programs demonstrating PortAudio …
http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
Provides an example of how to post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer. Generate Pink Noise using Gardner method. Tests full duplex blocking I/O by passing input straight to output. Record input into an array; Save array to a file; Playback recorded data.
c++ - Record audio with PortAudio - Stack Overflow
https://stackoverflow.com/questions/55064004/record-audio-with-portaudio
PortAudio is a cross-platform, open-source C language library for real-time audio input and output. The library provides functions that allow your software to acquire and output real-time audio streams from your computer's hardware audio interfaces. So if you want to record input into an array; Save array to a file; Playback recorded data, here is an example from the …
Monkeybread Xojo plugin - Example: /Audio/PortAudio Record ...
https://monkeybreadsoftware.net/example-audio-portaudiorecordandplay.shtml
Monkeybread Xojo plugin - Example: /Audio/PortAudio Record and Play. Platforms to show: All Mac Windows Linux Cross-Platform. /Audio/PortAudio Record and Play. Function: Required plugins for this example: MBS Audio Plugin, MBS DataTypes Plugin. You find this example project in your Plugins Download as a Xojo project file within the examples folder: /Audio/PortAudio …
portaudio/paex_record.c at master · PortAudio/portaudio ...
https://github.com/PortAudio/portaudio/blob/master/examples/paex_record.c
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PortAudio: paex_record.c File Reference
http://www.portaudio.com/docs/v19-doxydocs/paex__record_8c.html
PortAudio: paex_record.c File Reference. PortAudio. Record input into an array; Save array to a file; Playback recorded data. More... #include <stdio.h>. #include <stdlib.h>. #include " portaudio.h ". Go to the source code of this file.
PortAudio - an Open-Source Cross-Platform Audio API
PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc.
PortAudio - an Open-Source Cross-Platform Audio API
http://www.portaudio.com/faq.html
You will need to scale their amplitudes down so that they do not clip. In this example I generate two waveforms then mix them together with different amplitudes. I am using the paFloat32 data format. sineValue = generateNextSine (); sawValue = generateNextSaw (); *outputPtr++ = (0.3f * sineValue) + (0.4f * sawValue);
Python pyaudio - Recording and Playing Sound - CodersLegacy
https://coderslegacy.com/python/pyaudio-recording-and-playing-sound/
import pyaudio import wave chunk = 1024 # Each chunk will consist of 1024 samples sample_format = pyaudio.paInt16 # 16 bits per sample channels = 2 # Number of audio channels fs = 44100 # Record at 44100 samples per second time_in_seconds = 3 filename = "soundsample.wav" p = pyaudio.PyAudio() # Create an interface to PortAudio print('-----Now …
PortAudio Tutorial
https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_pc.html
PortAudio Tutorial. To compile PortAudio for Windows, you can choose between three options: DirectSound API. Windows MultiMedia Extensions API (aka WMME or WAVE). Steinberg's ASIO API. Some advantages of using DirectSound are that DirectSound may have lower latency than WMME, and supports effects processing plugins.
PyAudio Documentation — PyAudio 0.2.11 documentation
https://people.csail.mit.edu/hubert/pyaudio/docs/
To use PyAudio, first instantiate PyAudio using pyaudio.PyAudio() (1), which sets up the portaudio system. To record or play audio, open a stream on the desired device with the desired audio parameters using pyaudio.PyAudio.open() (2). This sets up a pyaudio.Stream to play or record audio.. Play audio by writing audio data to the stream using pyaudio.Stream.write(), or read …
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