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Generate sine wave to play middle C using PortAudio

    https://stackoverflow.com/questions/14847612/generate-sine-wave-to-play-middle-c-using-portaudio
    Generate sine wave to play middle C using PortAudio. Ask Question Asked 8 years, 11 months ago. Active 8 years, 3 months ago. Viewed 2k times 1 I am having ...

PortAudio: paex_sine.c File Reference

    http://files.portaudio.com/docs/v19-doxydocs/paex__sine_8c.html
    PortAudio: paex_sine.c File Reference. Play a sine wave for several seconds. More... #include <stdio.h>. #include <math.h>. #include " portaudio.h ". Go to the source code of this file.

PortAudio: Test programs

    http://www.portaudio.com/docs/v19-doxydocs-dev/group__test__src.html
    patest_sine_channelmaps.c Plays sine waves using sme simple channel maps. Designed for use with CoreAudio, but should made to work with other APIs. file patest_sine_formats.c Play a sine wave for several seconds. Test various data formats. file patest_sine_time.c Play a sine wave for several seconds, pausing in the middle.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc.

portaudio/paex_sine_c++.cpp at master · PortAudio ...

    https://github.com/PortAudio/portaudio/blob/master/examples/paex_sine_c%2B%2B.cpp
    Sine sine; printf (" PortAudio Test: output sine wave. SR = %d, BufSize = %d \n ", SAMPLE_RATE, FRAMES_PER_BUFFER); ScopedPaHandler paInit; if ( paInit. result != paNoError ) goto error; if (sine. open (Pa_GetDefaultOutputDevice ())) {if (sine. start ()) {printf (" Play for %d seconds. \n ", NUM_SECONDS ); Pa_Sleep ( NUM_SECONDS * 1000);

PortAudio: Example programs demonstrating PortAudio …

    http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
    paex_sine.c Play a sine wave for several seconds. file paex_wmme_ac3.c Use WMME-specific interface to send raw AC3 data to a S/PDIF output. file paex_wmme_surround.c Use WMME-specific channelMask to request 5.1 surround sound output. file paex_write_sine.c Play a sine wave for several seconds using the blocking API (Pa_WriteStream()) file

PortAudio: File List

    http://files.portaudio.com/docs/v19-doxydocs/files.html
    paex_sine.c: Play a sine wave for several seconds : paex_sine_c++.cpp: paex_wmme_ac3.c: Use WMME-specific interface to send raw AC3 data to a S/PDIF output : paex_wmme_surround.c: Use WMME-specific channelMask to request 5.1 surround sound output : paex_write_sine.c: Play a sine wave for several seconds using the blocking API (Pa_WriteStream()) …

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