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CL-PortAudio references - GitHub Pages
https://filonenko-mikhail.github.io/cl-portaudio/#:~:text=%EE%80%80PortAudio%EE%80%81%20provides%20a%20%EE%80%80synchronous%EE%80%81%20read%2Fwrite%20interface%20for%20acquiring,them%20safe%20to%20call%20in%20a%20tight%20loop.
PortAudio - an Open-Source Cross-Platform Audio API
PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.
CL-PortAudio references - GitHub Pages
https://filonenko-mikhail.github.io/cl-portaudio/
PortAudio provides a synchronous read/write interface for acquiring and playing audio. To write audio data to a Stream call write-stream and to read data call read-stream . These functions will block if the internal buffers are full, making them safe to call in a tight loop.
Can't use Synchronous Audio Router as an ASIO Device …
https://github.com/eiz/SynchronousAudioRouter/issues/22
Running jackd -RSv -d portaudio -d "ASIO::Synchronous Audio Router" -P 95 -p 64 gives me this: ... Portaudio(which is used by Jack in this setup) will decide a minimum buffer size matching that latency, no matter what you set using the -p option. In my case, using an XR18 mixer, I managed to fix the problem in the control panel of its ASIO ...
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