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PortAudio: PortAudio Tutorials
http://portaudio.com/docs/v19-doxydocs/tutorial_start.html
PortAudio Tutorial
https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_pc.html
PortAudio Tutorial. To compile PortAudio for Windows, you can choose between three options: DirectSound API. Windows MultiMedia Extensions API (aka WMME or WAVE). Steinberg's ASIO API. Some advantages of using DirectSound are that DirectSound may have lower latency than WMME, and supports effects processing plugins.
PortAudio Tutorial - Columbia University
https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_over.html
PortAudio Tutorial: Overview of PortAudio PortAudio is a library that provides streaming audio input and output. It is a cross-platform API (Application Programming Interface) that works on Windows, Macintosh, Unix running OSS, SGI, BeOS, and perhaps other platforms by the time you read this. This means that you can write a simple 'C' program ...
PortAudio Tutorial - Columbia University
https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_callback.html
PortAudio Tutorial. To write a program using PortAudio, you must include the "portaudio.h" include file. You may wish to read " portaudio.h " because it contains a complete description of the PortAudio functions and constants. The next task is to write your custom callback function. It is a function that is called by the PortAudio engine ...
PortAudio Tutorial
https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_asio.html
Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function.
PortAudio: Main Page
http://www.portaudio.com/docs/v19-doxydocs/index.html
PortAudio is a cross-platform, open-source C language library for real-time audio input and output. The library provides functions that allow your software to acquire and output real-time audio streams from your computer's hardware audio interfaces. It is designed to simplify writing cross-platform audio applications, and also to simplify the ...
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