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PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc. The Portaudio Wiki is maintained by the community of ...

music-player-core/portaudio-wavplay-demo.cpp at …

    https://github.com/albertz/music-player-core/blob/master/examples/portaudio-wavplay-demo.cpp
    Music player core Python module. Contribute to albertz/music-player-core development by creating an account on GitHub.

c++ - Playing wav file with portaudio and sndfile - Stack ...

    https://stackoverflow.com/questions/29249657/playing-wav-file-with-portaudio-and-sndfile
    I have written a function to play a sound file using portaudio and sndfile. Unfortunately the sound quality is terrible. The sound is more like a hiss. The following is the source code of the function I am using. #define _GLIBCXX_USE_C99_MATH 1 #include "PlaySound_config.h" #include <boost/predef.h> #if !defined (USE_PORTAUDIO) // { # define ...

GitHub - yoggy/portplay: wav file player using portaudio

    https://github.com/yoggy/portplay
    About ¶ ↑. portplay is wav file player using portaudio library. (now Mac OS X only…) compile ¶ ↑ $ cmake . $ make $ sudo make install #copy to /usr/local/bin/portplay

GitHub - hosackm/wavplayer: Simple wav file player using ...

    https://github.com/hosackm/wavplayer
    Simple wav tools that make use of libsndfile and portaudio to read, write, and play wav files through a soundcard. This repository is mostly to acquiant myself with libsndfile and WAV files. To Build. These tools make use of the 3rd party libsndfile. Make sure to get the source for this submodule using the following:

[Portaudio] Portaudio and playing a WAV file

    https://portaudio.music.columbia.narkive.com/LyZJ0ChV/and-playing-a-wav-file
    do is successfully play a WAV file with Portaudio and libsndfile. I have yet to figure that out so that's first on my list. What I do after is convolution with HRTF arrays, over-lap and add method and all kinds of fun DSP for real-time 3D sound placement and manipulation. It's cool stuff but I want to get it out

How to play wav file via PortAudio using libsndfile?

    https://portaudio.music.columbia.narkive.com/aZoiPThc/how-to-play-wav-file-via-portaudio-using-libsndfile
    I tried to play wav file using libsndfile for reading .wav. I don't know why but I get only a horrible high pitched sound Does anyone know what's wrong with this code? I use example from libsnd and example from PortAudio. "out/12345.wav" - 11025hz, 16bit, …

PortAudio: Example programs demonstrating PortAudio …

    http://portaudio.com/docs/v19-doxydocs/group__examples__src.html
    Play a monophonic sine wave on a specific ASIO channel. file paex_ocean_shore.c Generate Pink Noise using Gardner method, and make "waves". Provides an example of how to post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer. file paex_pink.c Generate Pink Noise using Gardner method. file

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