We have collected the most relevant information on Portaudio With Asio. Open the URLs, which are collected below, and you will find all the info you are interested in.
PortAudio: Building Portaudio for Windows with ASIO ...
http://portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
These header files define the interfaces to the PortAudio API. Next, go to Project Settings > All Configurations > C/C++ > Preprocessor > Preprocessor Definitions and add PA_USE_ASIO=1 to any entries that might be there. eg: WIN32;_CONSOLE;_MBCS changes to WIN32;_CONSOLE,_MBCS;PA_USE_ASIO=1
PortAudio: Building Portaudio for Windows with ASIO ...
http://files.portaudio.com/docs/v19-doxydocs/compile_windows_asio_msvc.html
Portaudio Windows ASIO with MSVC. NOTE:This page is for building PortAudio using the legacy MSVC project files located in the msvc// directory.You can also use the cmake build system. This tutorial describes how to build PortAudio with ASIO support using MSVC from scratch, without an existing Visual Studio project.For instructions for building PortAudio (including ASIO support) …
portaudio/ASIO-README.txt at master · EddieRingle ...
https://github.com/EddieRingle/portaudio/blob/master/src/hostapi/asio/ASIO-README.txt
To build PortAudio with ASIO support you need to compile and link with pa_asio.c, and files from the ASIO SDK (see below), along with the common PortAudio files from src/common/ and platform specific files from src/os/win/ (for Win32). If you are compiling with a non-Microsoft compiler on Windows, also
portaudio/paex_mono_asio_channel_select.c at master ...
https://github.com/PortAudio/portaudio/blob/master/examples/paex_mono_asio_channel_select.c
PortAudio is a cross-platform, open-source C language library for real-time audio input and output. - portaudio/paex_mono_asio_channel_select.c at master · PortAudio/portaudio
python - build pyaudio with portaudio with ASIO support ...
https://stackoverflow.com/questions/16439825/build-pyaudio-with-portaudio-with-asio-support
I'm running Python 2.7.3 [MSC v.1500 32 bit (Intel)] on win32. I need to build portaudio with ASIO support and bind it to pyaudio to use it under Windows 7. Basically I want to access ASIO driver ...
GitHub - spatialaudio/portaudio-binaries: Pre-compiled ...
https://github.com/spatialaudio/portaudio-binaries
Open the file mxe/src/portaudio.mk and change --with-winapi=wmme,directx,wdmks,wasapi to --with-winapi=wmme,directx,wdmks,wasapi,asio (and make sure to keep the backslash at the end of the line). To the first line starting with "$ (MAKE)", append " EXAMPLES= SELFTESTS=" (without the quotes).
PortAudio: PortAudio on Windows, OS X or Linux via. …
http://www.portaudio.com/docs/v19-doxydocs/compile_cmake.html
If you want ASIO support you need to obtain the ASIO2 SDK from Steinberg and place it according to Building Portaudio for Windows with ASIO support using MSVC. Both ASIO and the DirectX SDK are automatically searched for by the CMake script - if they are found, they will be enabled by default. Using PortAudio in your CMake project
PortAudio: Building PortAudio for Windows using …
http://portaudio.com/docs/v19-doxydocs/compile_windows.html
Below is a list of steps to build PortAudio into a dll and lib file. The resulting dll file may contain all five current win32 PortAudio APIs: MME, DirectSound, WASAPI, WDM/KS and ASIO, depending on the preprocessor definitions set in step 9 below. PortAudio can be compiled using Visual C++ Express Edition which is available free from Microsoft.
File: compile_windows_asio_msvc.dox | Debian Sources
https://sources.debian.org/src/audacity/2.4.2~dfsg0-5/lib-src/portaudio-v19/doc/src/tutorial/compile_windows_asio_msvc.dox/
For instructions for building PortAudio (including ASIO support) using the bundled Visual Studio project file see the compiling instructions for \ref compile_windows. ASIO is a low latency audio API from Steinberg. To compile an ASIO application, you must first download the ASIO SDK
Now you know Portaudio With Asio
Now that you know Portaudio With Asio, we suggest that you familiarize yourself with information on similar questions.